Api how do you even use it?

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2 comments, last by FGFS 10 years, 5 months ago

i was woundering how do you even use an api for graphics where do you start? im not even sure if you have to start im so lost can anyone help? ive been doing c++ for a while now now i want to get to the api and game libary to start makeing an engine...if someone dosent mind showing me the ropes i would love that....

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If you are reasonably comfortable with the C++ language, I'd recommend downloading, installing and configuring SFML and writing a simple 2D game, such as Pong, as a start.
it depends on what you are trying to make if you want to make a 2d game, i recommend to use allegro as it has sound, cross-platform, and it has some libraries for loading files from archives but if you want to make a 3d game, i recommend to use ogre and allegro together but it is very very dependent on what you are trying to make

when you can't see well like me, you can't test your applications and you can't read something

Github

Have also a look at SDL. Great for cross platform dev.

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