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      Download the Game Design and Indie Game Marketing Freebook   07/19/17

      GameDev.net and CRC Press have teamed up to bring a free ebook of content curated from top titles published by CRC Press. The freebook, Practices of Game Design & Indie Game Marketing, includes chapters from The Art of Game Design: A Book of Lenses, A Practical Guide to Indie Game Marketing, and An Architectural Approach to Level Design. The GameDev.net FreeBook is relevant to game designers, developers, and those interested in learning more about the challenges in game development. We know game development can be a tough discipline and business, so we picked several chapters from CRC Press titles that we thought would be of interest to you, the GameDev.net audience, in your journey to design, develop, and market your next game. The free ebook is available through CRC Press by clicking here. The Curated Books The Art of Game Design: A Book of Lenses, Second Edition, by Jesse Schell Presents 100+ sets of questions, or different lenses, for viewing a game’s design, encompassing diverse fields such as psychology, architecture, music, film, software engineering, theme park design, mathematics, anthropology, and more. Written by one of the world's top game designers, this book describes the deepest and most fundamental principles of game design, demonstrating how tactics used in board, card, and athletic games also work in video games. It provides practical instruction on creating world-class games that will be played again and again. View it here. A Practical Guide to Indie Game Marketing, by Joel Dreskin Marketing is an essential but too frequently overlooked or minimized component of the release plan for indie games. A Practical Guide to Indie Game Marketing provides you with the tools needed to build visibility and sell your indie games. With special focus on those developers with small budgets and limited staff and resources, this book is packed with tangible recommendations and techniques that you can put to use immediately. As a seasoned professional of the indie game arena, author Joel Dreskin gives you insight into practical, real-world experiences of marketing numerous successful games and also provides stories of the failures. View it here. An Architectural Approach to Level Design This is one of the first books to integrate architectural and spatial design theory with the field of level design. The book presents architectural techniques and theories for level designers to use in their own work. It connects architecture and level design in different ways that address the practical elements of how designers construct space and the experiential elements of how and why humans interact with this space. Throughout the text, readers learn skills for spatial layout, evoking emotion through gamespaces, and creating better levels through architectural theory. View it here. Learn more and download the ebook by clicking here. Did you know? GameDev.net and CRC Press also recently teamed up to bring GDNet+ Members up to a 20% discount on all CRC Press books. Learn more about this and other benefits here.
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proanim

legal software - licences

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When you are about to start a company you are supposed to have licences to all software packages that you use. Well, do I really need to get a copy of Windows, just in case? Since some version of Windows usually comes with the brand new PC (or any other for that matter).

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Yes, you are correct about a company needing to keep legitimate copies of all software which they use.  Some individual game developers think that they are free to use pirated software, but when the g o v agency aud its them, then they will be caught with their pants down. 

 

Most PCs have Windows in system backup so you can use a recovery disk or default factory fresh restore if at any time you need to reinstall Windows for whatever reason. This answers the question about a copy of Windows direct in IT issues. Legally, you are in general entitled to keep a backup copy of anything.  System Image Recovery Backup is the best, by the way, because it backsup all data on the hard disk, including your software settings and configurations - everything in exact place in which it was copied to backup. This is the standard and legally safe way in the industry. Some licenses allow software to be installed on several machines under the terms and conditions of that particular license.  There is even a way to backup a whole network, if your company has the eventual need for it, and perfectly legal to do the backup.

 

It used to be that a person could download or redownload Windows direct from Microsoft if the user had the authorization code for that exact copy of Windows which is unique to that purchaser of the license.  That probably is still available but check to be sure. Other software publishers offer similar license to download or redownload their software if you can positively identify yourself, especially with an authorization code.

 

There are good reasons, such as speed and convenience, to get a CD or DVD media version copy of a software.

 

Keep all your receipts and/or authorization codes, if there are any! 

 

Some software are deductible in taxes for startup businesses or special gov programs which sponser business expansion thru grants or loans.  How this relates to your legal compliance is that you will again need to keep ALL receipts and authorization codes to prove your compliance.

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