GUI strategy for OpenGL with .NET

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1 comment, last by Ian Murphy 10 years, 5 months ago

I'm currently learning OpenGL. I'm a .NET programmer and I'm wondering if there's a good toolkit, API, add on, or other for building GUIs in OpenGL that will work well with .NET without massive effort?

Any suggestions or advice would be helpful.

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I've used an OpenTK control within Winforms successfully, and it's pretty easy: http://www.opentk.com/doc/chapter/2/glcontrol

Unless you mean creating a custom GUI inside OpenGL, in which case I don't have much experience.

I've used an OpenTK control within Winforms successfully, and it's pretty easy: http://www.opentk.com/doc/chapter/2/glcontrol

Unless you mean creating a custom GUI inside OpenGL, in which case I don't have much experience.

Yeah I was talking about creating GUI's inside an OpenGL graphics space. But now that I think about it, hosting the OpenGL control inside a WPF GUI might be enough.

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