Jump to content
  • Advertisement
Sign in to follow this  

Collideable Line Plotting

This topic is 2077 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

I am making a 2D physics based game using Box2D for Physics and SDL for Graphics.


I need to plot a collision line along the path of a ball(in linear trajectory) as it moves. The line should not collide with the plotting ball but other

balls(which are also plotting lines). Also if the plotting ball collides with an object, it should stop plotting that line and begin plotting another, and should be collidable with the original. The images describe what i need.

The ball has a radius which will intersect with the line if it is plotted from the center of the ball. 



How can I implement this?

Share this post

Link to post
Share on other sites
Sign in to follow this  

  • Advertisement

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

GameDev.net is your game development community. Create an account for your GameDev Portfolio and participate in the largest developer community in the games industry.

Sign me up!