I'm a Unix convert to Windows 8.1 and would like to make the switch to DirectX 11 from OpenGL / OpenAL etc. Can anyone recommend a decent up-to-date book on DirectX 11 programming. There are quite a few on Amazon and so I'm looking for some personal recommendations as to which book is good to start with. I'm already pretty good at C and C++ programming so I don't need a complete beginner book, just something that describes the DirectX 11 API would be quite nice.
Most books are either targeted at programming novices or people who already have experience with DirectX. I guess I'm more looking for a nice reference manual more than anything else.