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anupgupta

Hill Climb Terrain

7 posts in this topic

Hello

 

Iam making a game similar to hill climb racing game for iOS and andriod. Below is the link.

 

https://www.youtube.com/watch?v=NoBjjcMyjbE

 

I was kind of wondering how to make a endless terrain, keeping the terrain structure/pattern same everytime, even if the user resets the game and plays again. not like a random terrain generation..but generation one terrain with same pattern, but endless. similar to the game link above.

 

 

Any Suggestions. 

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The general term for what you are asking for is "procedural generation".

 

That is usually a decent term to punch into Google.

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what i am keen on knowing is how do i generate a fixed patterned endless terrain. so, even if i reset the game, the pattern of the terrain is same as before and endless.

Edited by anupgupta
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what i am keen on knowing is how do i generate a fixed patterned endless terrain. so, even if i reset the game, the pattern of the terrain is same as before and endless.

 

That's the part I answered. You figure out a way of transforming pseudo-random numbers into a patterned endless terrain. Then make sure you start your pseudo-random numbers with the same seed every time, and you'll get the same pattern.

 

If that's still not clear, try to ask the question differently.

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Most random functions have a parameter for a seed.  Once seeded with that number, they will return the same sequence of numbers.  So for example, if you were calling rand() for the height for every x meters and then creating a line out of that (or a spline for curves, a catmull rom spline would work well for creating a curved line), as long as you always passed in the same seed, you'd get the same line.

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To give you an example of where this is used, have you ever seen this website?

http://www.minecraftseeds.info/

 

MineCraft uses procedural generation for its worlds. Every time you create a new world, you are given the option to enter a seed, or leave it blank. If you leave it blank, the seed is randomly generated. If you enter a number, the world generated from the number you enter will always be the same, so that's kind of a way of sharing worlds with your friends.

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