What graphics API should i use for a Heroes 3 style game?

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5 comments, last by SolDirix 10 years, 5 months ago

Hello!

I like to start a Heroes 3 style project with C++, i think about what API should i use for graphics?

Now i mostly think about SDL, i have no experience in it yet tho.

Is someone who have experience with it can tell me if there is any issue with SDL for a bigger project?

Thank you for answers!

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SDL is capable of handling it. I would advise you to use SDL 2.0 tho.

You may want to use SFML instead, because its a nice and clean C++ library. Though if you dont mind using a C API you could also use SDL.

You may want to use SFML instead, because its a nice and clean C++ library. Though if you dont mind using a C API you could also use SDL.

I used SFML for my other project, i like it but i want to learn something knew.

Thank you for answers!

There is also GLFW, if you want to try an extremely streamlined C library without any extraneous stuff. But you would have to use OpenGL directly with it.

I really like HGE for 2D projects. It's only for Windows though.

I guess it depends on whether or not you have long term goals to turn your 2d game into a 3d game in the future. If not, you can use sdl 2.0, if so, you can still use sdl, but with opengl.

View my game dev blog here!

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