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fshock

Dakija Tactics

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Hello smile.png

 

I'm working on indie browser tactical RPG with turn based combat system and I need some more feedback. If you got some free minutes to spare, please answer these questions:

 

1. Is it easy to understand game mechanics for newcommer? If not, how it could be improved?

2. If this game would have a tournament for online players, what format would be best? 1x1, 2x2, 3x3 or 4x4?

3. Should game like this sell items in the town or monsters should drop them instead? And in the town you could buy only basics.

4. How badly game needs 'Teacher' at the start?

5. When it got boring and why? How can I improve here?

 

I'm currently the only working person on this project. Thanks for answering questions, it will help game improve faster smile.png

 

http://www.dakija.com

 

p.s. you can create a team from online players or your own heroes at Arena -> Team arena -> Create team smile.png

 

dakija_new1.jpg

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