Hey guys,
at first: i'm new to this forum and if my question, or discussion, is off-topic, feel free to move it to the right place. I thought "Game Programming"/"APIs and Tools" is/are the best place(s), because i need the opinion of game developers, skilled or new to it doesn't matter.
second: a quick search in this forum (seriously, just 5 minutes or so) didn't gave me the answer I'm searching for, that's why i open this topic! So please don't comment with "google it" or anything like this. It's not target-aimed to my goal.
third: like i mentioned, i posted this in "Game Programming" too. I thought maybe both forums/sections are the right place, if one of the admins doesn't agree with me, feel free to delete one.
Now to my discussion point:
For my Bachelor Thesis I'm currently writing at, I need to find the communities favorites game engine. For that reason i ask you: What is your favorite Game Engine and why? I'm not necesseraly interested in which games are made with it. My interest in the developing part. But not only I'm interested in the engines you like, furthermore i would like to hear about your most hated engine and why you prefer the other one.
For example:
"I like the Unity Engine because the 'Just-Hit-Save' function is really easy and fast to work with. I don't like the Unreal Engine because of this scripting thingy, it's terrible. Also Unity offers more features than Unreal and it's easier/faster to work with them"
I would enjoy reading more complex and detailed answers, this example is ok, but quite short
That's it. Let the discussion begin
Greetz, Napp
FYI: english is (obviously) not my native language, please don't be a too big grammar nazi