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Get Pixel Color From RenderTarget or DrawingSurface in SilverLight

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Hi ,

I want to know how can i get pixel color form rendertarget or drawingsurface in silverlight, in fact is it possible ??

In silverlight rendertarget and texture2d have't GetData Method.

also i try to write pixel data of drawingsurface element to a WriteableBitmap but all pixels are 0.



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