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Help with Game engines.

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Hey guys my name is Andrew and I honestly have no idea what I need to do to create the game I want to make. I already have my concept all written up I just need to find a game engine that will suit the game.

 

I wish to make a turn-based tactical shooter similar to that of games like "XCOM enemy unknown" and "Shadowrun returns", with a tactical map where players control troop movement and resource management, a RPG where your troops level up and get stronger through combat and a loot system where you find new gear or take it from enemies you kill.

 

I want the game to have 3D graphics simply to make the combat more dynamic and so give a better view point from the tactical map. The level of graphics don't need to be overly high until I have a better idea of what I am doing though.

 

Does anyone know of a game engine that would allow me to create this game or will I have to create a game engine from scratch?

 

recap - turn-based squad controlled shooter
         - tactical map for recourse management and troop movement

          - RPG element for character upgrades and customization and looting

          -3D graphics   

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For what you're describing, I would say, Unity, Unity, Unity, Unity. You could accomplish everything you described with Unity.

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Unity is a pretty good general purpose engine.  Other options include Unreal Engine, CryEngine, and writing your own.

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As everyone else has said, Unity is the way to go. It's easy to learn and you can do a lot with it. You can use JavaScript, C#, and/or Boo to code in it.

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