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      Download the Game Design and Indie Game Marketing Freebook   07/19/17

      GameDev.net and CRC Press have teamed up to bring a free ebook of content curated from top titles published by CRC Press. The freebook, Practices of Game Design & Indie Game Marketing, includes chapters from The Art of Game Design: A Book of Lenses, A Practical Guide to Indie Game Marketing, and An Architectural Approach to Level Design. The GameDev.net FreeBook is relevant to game designers, developers, and those interested in learning more about the challenges in game development. We know game development can be a tough discipline and business, so we picked several chapters from CRC Press titles that we thought would be of interest to you, the GameDev.net audience, in your journey to design, develop, and market your next game. The free ebook is available through CRC Press by clicking here. The Curated Books The Art of Game Design: A Book of Lenses, Second Edition, by Jesse Schell Presents 100+ sets of questions, or different lenses, for viewing a game’s design, encompassing diverse fields such as psychology, architecture, music, film, software engineering, theme park design, mathematics, anthropology, and more. Written by one of the world's top game designers, this book describes the deepest and most fundamental principles of game design, demonstrating how tactics used in board, card, and athletic games also work in video games. It provides practical instruction on creating world-class games that will be played again and again. View it here. A Practical Guide to Indie Game Marketing, by Joel Dreskin Marketing is an essential but too frequently overlooked or minimized component of the release plan for indie games. A Practical Guide to Indie Game Marketing provides you with the tools needed to build visibility and sell your indie games. With special focus on those developers with small budgets and limited staff and resources, this book is packed with tangible recommendations and techniques that you can put to use immediately. As a seasoned professional of the indie game arena, author Joel Dreskin gives you insight into practical, real-world experiences of marketing numerous successful games and also provides stories of the failures. View it here. An Architectural Approach to Level Design This is one of the first books to integrate architectural and spatial design theory with the field of level design. The book presents architectural techniques and theories for level designers to use in their own work. It connects architecture and level design in different ways that address the practical elements of how designers construct space and the experiential elements of how and why humans interact with this space. Throughout the text, readers learn skills for spatial layout, evoking emotion through gamespaces, and creating better levels through architectural theory. View it here. Learn more and download the ebook by clicking here. Did you know? GameDev.net and CRC Press also recently teamed up to bring GDNet+ Members up to a 20% discount on all CRC Press books. Learn more about this and other benefits here.
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OurGames

TheTankers

5 posts in this topic

Hi, we are OurGames team and we want to present You our first made PC/Android game!
TheTankers TheTankersGame.com

Main features:

  •     more than 10 game modes, to have a choice
  •     almost 100 maps, to have a place to shoot
  •     exactly 10 achievements to collect, to feel satisfaction
  •     16 available bonuses, to be easier
  •     attractive graphics, to please the eyes
  •     impressing sound effects, to empathize with even more
  •     great music, to not let eyes to be alone
  •     online rankings, to feel the competition (only PC ver.)

Your mission:

 

Destroy thousands of hostile units using mines, TNTs or homing missiles which are able to destroy everything and listen to great, introducing a unique atmosphere music.

 

[media]http://www.youtube.com/watch?v=7eJ-fpG6lH4&list=UUNzkHZZEXxZ1ESgeOX_K3Ng[/media]

 

[sharedmedia=gallery:albums:710]

 

Try or buy it:
You can test TheTankers to see if You'll like it and if You'll, buy it. To do this, check out http://thetankersgame.com and click "try it!" or hit button below to download the game now.
 
62130.png

 

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en_generic_rgb_wo_60.png
 
Like, share and follow us:

https://www.facebook.com/TheTankers.OG

https://twitter.com/TheTankers

http://www.youtube.com/OurGamesTeam

 

Also, we invite You to see http://ourgames.eu to know who made this game and who'll make it mobile!

 

Thank you and have fun!
OurGames team
Eri & Saurian

Edited by OurGames
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Hi everyone!.

This is my video made ??out of boredom.

[media]https://www.youtube.com/watch?v=g-oSHi6UkJE[/media]

What do You think about this? smile.png

Returning to the game design. This weekend we will begin the design and implementation of built-in map editor, so that everyone could create and play in their own levels.

More info soon.

 

Cheers :D
Saurian

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TheTankers and other games are now in Blurred Shapes Bundle from Lazy Guys Studio!


Regular minimum price: $2.99

header_text1.png

[media]https://www.youtube.com/watch?v=yV6jCTuvDSM[/media]

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A bit surprised by the "slow motion" bullet drop effect you've put in-game. Feels like it's slowing the pacing of the game and I'm not sure I like it.

Otherwise, great work, looks very neat. Think I saw an earlier build of this game on TIG Source?

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