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bratiefanut

Looking for people to review my game

15 posts in this topic

Hello all,

 

I have just made my first game in C++ (the unfinished demos of a space shooter, tetris, snake, etc doesn't count), it is a TIC TAC TOE game and I need some people to take a look at my game and tell me their opinion about it. Criticism is allowed smile.png. I didn't implemented AI yet because I will study it later and upgrade my game then. What do you think i should add to the game? How is the sound? How are the graphics? Should I put sound when mouse is clicked? Tell me what you think.

 

Download here.

 

Thank you.

Edited by Bratie Fanut
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Haven't played the game yet, just wanted to refer you to a useful resource for programming the AI for your game. Because Tic-Tac-Toe has a finite number of possible moves, the optimal move at every given stage has already been determined. You can use this data to have an AI that always plays the best possible move.

 

For additional experience, try implementing two difficulty levels:

  • Normal: Will block player wins and will complete AI wins when possible. Otherwise play a random square.
  • Hard: All optimal moves.

 

Thank you. I will implement AI on my game as soon as possible but you can give my game a try and I will upgrade this topic with v2 of my game with AI implemented. And if you guys have more ideas, maybe with more upgrades.

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I've tried playing the game but was unable to run it. I received the following error:

 

error_zps970a8c33.jpg

Wierd.. I uploaded the release version of the game. Download it again, i upgraded the link.

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@Dodopod, thank you very much for your feedback. Now that I played my game a bit more and reading your post I came to see that is really awkward to use half of the game only keyboard and the other half only the mouse. I wanted to implement more effects and animations when a player win because when I played the game in testing mode, puting X and O on random squares I had to watch every time what score changed to see who won, but I am a programmer not an artist so I have to work more on graphics. I am trying to implement now a menu with clickable buttons and to improve gameplaye. This is what I must code right now:

 

  • AI
  • Clickable buttons for main menu (Done)
  • Change graphics a bit (Done)
  • Add sound effects when an action is done(Done)
  • Add short animations for menu, player wins, draws and mouse clicks, and mouse over empty square.
  • Try to detect and why it use so much cpu and ram resources.(Done)
Edited by Bratie Fanut
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Whenever I press play, the game seems to register my click twice -- first to start the game, and then to place and X on the middle-right square.

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Whenever I press play, the game seems to register my click twice -- first to start the game, and then to place and X on the middle-right square.

Known issue. I will fix it. But how are the new graphics?

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probably test your code before releasing an update

you are right, but testing may be difficult sometimes.

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