Yosa, I hope that kind of title in the For Beginners forum didn't freak you out that much. But it is true, I want to make a game engine. Oh, no, not right away, mind you, but I do want to work my way up to that.
See, I'm still on phase 0 of my multi-phase engine building plan: learning programming languages. I do understand the basic logic of pretty much all programming languages, like loops, strings, variables, etc. but the only really programming language I know is Javascript. I need to know more.
I want to make a game engine for a game that could simply be put in the RTS genre, but I want to mix in some aspects of multiple other game genres. I AM going to learn C# ('cos I'm a Microsoft Fanboy), and Java ('cos I'm a Minecraft Fanboy too), but I'm not sure which would be best for an RTS game.
So my two questions to you, Readers, are: what programming language do you think is best for making RTS games, and what other programming languages would you advise me to learn?
I might post again about how to actually make a game when I've learned a couple languages. Until then (and after then because it'd be rude to withdraw just because I posted again), thank you all who reply!