My English is not good,I hope you can understand my meaning.,THX . .I just start do this,and I have the source code ,which created by MFC...
I need ROAM2.0 source code and created by Qt
Its a bit of a stretch to just ask people to write code for you or to share their own.
Evan though i hate this suggestion.. Have you tried googling it for yourself? - This will more the likely give you more results, as you have not given any information on what languages you are using or how you are rendering it.
Have a look at some articles in http://vterrain.org/ and see what you can come up with - and then maybe come back for help and suggestions with it
Its a bit of a stretch to just ask people to write code for you or to share their own.
Evan though i hate this suggestion.. Have you tried googling it for yourself? - This will more the likely give you more results, as you have not given any information on what languages you are using or how you are rendering it.
Have a look at some articles in http://vterrain.org/ and see what you can come up with - and then maybe come back for help and suggestions with it
thanks for your reply.I am sorry for my words.And I just want to learn this algorithm?Opengl 4.0+ has tessellation shader.And So many algorithms, why do we need tessellation ?
Do not do ROAM. It is dead. DEAD.
Tessellation exists for several reasons. One of this reasons is that ROAM was too much work for too little benefit.