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presenting framebuffer colorattachment immdeiately

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Hi.

 

I have a question wheather it is possible to output a framebuffer color attachment texture to the front buffer instantly, without drawing a screen aligned quad in front buffer that samples this attachment.

 

 

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You created one at initialization internally when you called (on Windows®) ::SetPixelFormat().  Swap it while bound (it may not need to be specifically bound on Windows®).  For Windows® that means ::SwapBuffers().

 

 

L. Spiro

Edited by L. Spiro

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