Hi.
I have a question wheather it is possible to output a framebuffer color attachment texture to the front buffer instantly, without drawing a screen aligned quad in front buffer that samples this attachment.
Hi.
I have a question wheather it is possible to output a framebuffer color attachment texture to the front buffer instantly, without drawing a screen aligned quad in front buffer that samples this attachment.
You created one at initialization internally when you called (on Windows®) ::SetPixelFormat(). Swap it while bound (it may not need to be specifically bound on Windows®). For Windows® that means ::SwapBuffers().
L. Spiro