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What is the common approach to replace ID3DXFileSave objects?

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  CComPtr<ID3DXFile> file;
  CComPtr<ID3DXFileSaveObject> save; // AddDataObject to this node
  file->CreateSaveObject(name, D3DXF_FILESAVE_TOWFILE, fileFormat, &save);

How do I replace these calls and convert the data into a xml file as the final product?

Also, wonder if there are any books on how to design 3d data assets (the file format itself)?

Merry Christmas....




Edited by lucky6969b

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