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What is the common approach to replace ID3DXFileSave objects?

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  CComPtr<ID3DXFile> file;
  D3DXFileCreate(&file);
  CComPtr<ID3DXFileSaveObject> save; // AddDataObject to this node
  file->CreateSaveObject(name, D3DXF_FILESAVE_TOWFILE, fileFormat, &save);
  save->AddDataObject(...);
  save->save();

How do I replace these calls and convert the data into a xml file as the final product?

Also, wonder if there are any books on how to design 3d data assets (the file format itself)?

Merry Christmas....

 

Thanks

Jack

Edited by lucky6969b

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