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UpdateSubResource

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I have a quick question. When using UpdateSubResource to update a texture, do you need to call CreateShaderResourceView prior to the UpdateSubResource call? Or not necessary?

Thanks

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One more question, can you call CreateShaderResourceView prior or after the UpdateSubResource call? Is it indiference?

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You may call CreateShaderResourceView and UpdateSubResource in what ever order you wish to. 

 

Typically I create the the shader resource view when I create the resource, but that's just a question of the program structure. 

 

Cheers!

Edited by kauna

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