Sign in to follow this  

VS2012 time of a draw()

Recommended Posts

No, it won't give you useful timing information. In terms of CPU time, a lot of the overhead will come from the driver which often works on a separate thread, which makes it difficult to track without vendor-specific tools. GPU time is even trickier, since GPU's are heavily pipelined and can execute many draw calls simultaneously. For that you also need vendor-specific profiling tools (Nvidia Nsight, or AMD GPU PerfStudio)

Share this post

Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

Sign in to follow this