Sign in to follow this  
Crusable77

SFML Texture errors

Recommended Posts

Crusable77    594

Hello, I recently got a new pc with windows 8. I tried to compile a project on this new computer with the same IDE and the same version on SFML as  on my old windows 7 laptop, and I get this error repeated in my console window.

An internal OpenGL call failed in Texture.cpp (146) : GL_INVALID_ENUM, an unacce
ptable value has been specified for an enumerated argument
An internal OpenGL call failed in Texture.cpp (147) : GL_INVALID_ENUM, an unacce
ptable value has been specified for an enumerated argument

The only thing I can think of is the graphics card. All the projects compile fine on my old laptop, which has a better graphics card but worse cpu and less ram. Thanks for any help.

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

Sign in to follow this