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Maya debug info

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Hello. Im using Maya 2014 and Visual Studio 2012. I'm developing a plugin set to Debug, the release file is in maya plugin folder and before I load it to the maya I attach it to maya.exe procces. The problem is that everytime I get a crash in maya from the plugin Visual Studio shows a page with "No Source avaible" to debug even if I intentionally create some crash scenarios in the code. Also cant use breakpoint because there is no symbol information. Any help? Thanks.

 

 

 

 

 

LE:

Solved it. I generated the edbug info in the bin folder of Maya and now the symbols are loaded and I get correct debugging.

Edited by boboS

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This topic is 1440 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

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