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      Download the Game Design and Indie Game Marketing Freebook   07/19/17

      GameDev.net and CRC Press have teamed up to bring a free ebook of content curated from top titles published by CRC Press. The freebook, Practices of Game Design & Indie Game Marketing, includes chapters from The Art of Game Design: A Book of Lenses, A Practical Guide to Indie Game Marketing, and An Architectural Approach to Level Design. The GameDev.net FreeBook is relevant to game designers, developers, and those interested in learning more about the challenges in game development. We know game development can be a tough discipline and business, so we picked several chapters from CRC Press titles that we thought would be of interest to you, the GameDev.net audience, in your journey to design, develop, and market your next game. The free ebook is available through CRC Press by clicking here. The Curated Books The Art of Game Design: A Book of Lenses, Second Edition, by Jesse Schell Presents 100+ sets of questions, or different lenses, for viewing a game’s design, encompassing diverse fields such as psychology, architecture, music, film, software engineering, theme park design, mathematics, anthropology, and more. Written by one of the world's top game designers, this book describes the deepest and most fundamental principles of game design, demonstrating how tactics used in board, card, and athletic games also work in video games. It provides practical instruction on creating world-class games that will be played again and again. View it here. A Practical Guide to Indie Game Marketing, by Joel Dreskin Marketing is an essential but too frequently overlooked or minimized component of the release plan for indie games. A Practical Guide to Indie Game Marketing provides you with the tools needed to build visibility and sell your indie games. With special focus on those developers with small budgets and limited staff and resources, this book is packed with tangible recommendations and techniques that you can put to use immediately. As a seasoned professional of the indie game arena, author Joel Dreskin gives you insight into practical, real-world experiences of marketing numerous successful games and also provides stories of the failures. View it here. An Architectural Approach to Level Design This is one of the first books to integrate architectural and spatial design theory with the field of level design. The book presents architectural techniques and theories for level designers to use in their own work. It connects architecture and level design in different ways that address the practical elements of how designers construct space and the experiential elements of how and why humans interact with this space. Throughout the text, readers learn skills for spatial layout, evoking emotion through gamespaces, and creating better levels through architectural theory. View it here. Learn more and download the ebook by clicking here. Did you know? GameDev.net and CRC Press also recently teamed up to bring GDNet+ Members up to a 20% discount on all CRC Press books. Learn more about this and other benefits here.
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anirugu

What kind of programming I should do for doing Game development ?

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Previously I worked in ASP.NET MVC. I am using MVC from it's beta to Version 5 (latest). I want to do game development. I have a little knowledge of C#, ASP.NET ( I mostly do MVC).

 

I have made a very small game in Javascript months ago. I want to do Game programming. What kind of programming I can do to make my skill better.

 

I have a windows 8 phone but my Win7 PC didn't allow me to use for making thing for Windows 8. What kind of programming I do.

 

Do I need to make games for Android. Someone please guide me. One of person I met told me to learn Android programming for make my career better.

 

Is learning Java make my focus loose from C# and other microsoft technologies. I want to be expert. Can I become expert even I do Both C# & Java programming. I hear one time that If I concentrate on everything I will got nothing in my life.

 

So for now someone guide me. I am looking for make my skill so I can build my career. For game programming I need your help.

 

Thanks for read my post

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Well it looks like you want to make games for mobile phones, right?

 

Obviously, you need a device to test your apps on. Since you have a windows phone, it would be cheaper to pick up a copy of windows 8 for pc than to buy an android device to test apps on...but the choice is up to you since android tablets are beginning to dip below 200 USD. 

 

BUT...if you are looking to develop apps professionally then learning android would be the smart choice because android is currently more popular than windows phone.

 


Is learning Java make my focus loose from C# and other microsoft technologies

 

Java and C# are very similar. You shouldn't have to much trouble switching between them.

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For greatest reach, Adobe AIR / Flash are your best bets. You'll find it very easy to pick up ActionScript (especially after working with JS), and you don't have to worry about portability or compatibility. Of course, performance will always be just a smidge below native code, but then again so will Java and JavaScript (AIR / Flash use many optimization techniques like JIT compilation these days so they're on par in terms of speed).

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