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[request] 3D Stunt Racing/Freestyle game needs track textures

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I am building a simple stunt racing/freestyle game for mobile/pc and could use some help with the track texture. 


I have these 50 characters:
You can prototype the game here: (Unity Web)


It will be free-to-play with offline multiplayer, meaning you battle against recorded runs from other players, with leaderboards of course.

The art style should fit well with the character colors.  It should be a repeatable texture.  I plan on altering the color of the texture from green to red based on distance to the end of the map using shaders, but for freestyle maps, a neutral color tone (does not fit between the green/red gradient)  texture will be needed.


The repeating aspect should be noticable across the UP/DOWN axis, for the illusion of faster speed as you travel down the track.


If anyone could help with texture ideas, it would be appreciated.



Edited by OneEyed

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