• Announcements

    • khawk

      Download the Game Design and Indie Game Marketing Freebook   07/19/17

      GameDev.net and CRC Press have teamed up to bring a free ebook of content curated from top titles published by CRC Press. The freebook, Practices of Game Design & Indie Game Marketing, includes chapters from The Art of Game Design: A Book of Lenses, A Practical Guide to Indie Game Marketing, and An Architectural Approach to Level Design. The GameDev.net FreeBook is relevant to game designers, developers, and those interested in learning more about the challenges in game development. We know game development can be a tough discipline and business, so we picked several chapters from CRC Press titles that we thought would be of interest to you, the GameDev.net audience, in your journey to design, develop, and market your next game. The free ebook is available through CRC Press by clicking here. The Curated Books The Art of Game Design: A Book of Lenses, Second Edition, by Jesse Schell Presents 100+ sets of questions, or different lenses, for viewing a game’s design, encompassing diverse fields such as psychology, architecture, music, film, software engineering, theme park design, mathematics, anthropology, and more. Written by one of the world's top game designers, this book describes the deepest and most fundamental principles of game design, demonstrating how tactics used in board, card, and athletic games also work in video games. It provides practical instruction on creating world-class games that will be played again and again. View it here. A Practical Guide to Indie Game Marketing, by Joel Dreskin Marketing is an essential but too frequently overlooked or minimized component of the release plan for indie games. A Practical Guide to Indie Game Marketing provides you with the tools needed to build visibility and sell your indie games. With special focus on those developers with small budgets and limited staff and resources, this book is packed with tangible recommendations and techniques that you can put to use immediately. As a seasoned professional of the indie game arena, author Joel Dreskin gives you insight into practical, real-world experiences of marketing numerous successful games and also provides stories of the failures. View it here. An Architectural Approach to Level Design This is one of the first books to integrate architectural and spatial design theory with the field of level design. The book presents architectural techniques and theories for level designers to use in their own work. It connects architecture and level design in different ways that address the practical elements of how designers construct space and the experiential elements of how and why humans interact with this space. Throughout the text, readers learn skills for spatial layout, evoking emotion through gamespaces, and creating better levels through architectural theory. View it here. Learn more and download the ebook by clicking here. Did you know? GameDev.net and CRC Press also recently teamed up to bring GDNet+ Members up to a 20% discount on all CRC Press books. Learn more about this and other benefits here.
Sign in to follow this  
Followers 0
Gamerboy59

Which engine for 3D games using C#?

8 posts in this topic

Hello guys,

I'm 16 years old, still go to school (high school) and now I wanna start creating 3D games. Mainly for Windows 8(!) and Windows Mobile/Phone but it wouldn't be bad to do this later for iOS, too. ;) In school I learned a bit C# because we got a corporation with Microsoft and well, making simple Desktop GUIs works fine but I feel like trying out a new area. Maybe you now think I'm stupid "why dropping native desktop development if you already did it for long" all I can give as reason is that there are simply too much people developing such applications because it became very easy. Testing out developing games should give me new views of a different area if computing. If I get my kicks doing such, I'd probably think about continue it but all plans go for jobs doing later. So it should be capped simple.

 

I goggled around and found some good engines which also don't require much coding skills (I can't code moveable objects well biggrin.png):

  1. UDK
  2. Unity 3D
  3. ShiVa (stonetrip)
  4. GameStart3D
  5. and at last, today I found Leadwerks on steam.

Which of those would you advise? Or would you advise something completely different? What would you do if you were me?

 

 

 

Thanks,

Gamerboy59

Edited by Gamerboy59
0

Share this post


Link to post
Share on other sites
Unity. It's easy to get started with. Has lots of features, is essentially free for your chosen platforms. And best of all has scripting in C#.
1

Share this post


Link to post
Share on other sites

Nobody else? Anybody got experience with unity or one of the above given engines?

 

This and plenty of related questions are asked almost on a daily basis over here. So no, I wouldn't expect many answers. Instead I would suggest you either read the sticky on top of this page or search this forum (hint: searching on "which engine" will give you plenty of results).

 

Also, Unity is fine. Go for it.

0

Share this post


Link to post
Share on other sites

Many people claim Unity to be slow under certain conditions (like using physics excessively), but it's probably still your best bet until you've got something more serious going on you're willing to pay a substantial amount for.

0

Share this post


Link to post
Share on other sites

UDK isn't C#, its programmed using a combination of their own in house scripting language, C++ and a visual graph tool called Kismet.

 

Shiva is, I believe, dead.

 

GameStart3D hasnt had an update since last spring, I find that disconcerting to say the least.

 

.....  that leaves Unity by default.

 

Now if you remove the C# caveat, tons of options open up.

1

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!


Register a new account

Sign in

Already have an account? Sign in here.


Sign In Now
Sign in to follow this  
Followers 0