Jump to content
  • Advertisement
Sign in to follow this  
kvader

Need book recommendations

This topic is 2107 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

Can anyone recommend some comprehensive reference books on the latest versions of the openGL and openGL ES APIs?  Not complete beginner books, but ones that go deep into them.

Share this post


Link to post
Share on other sites
Advertisement

Only two that come to mind (mainly because I just bought them for my Kindle) are the OpenGL Super Bible and OpenGL Programming Guide. Outside of that I don't know of anything recent because by the times book are released updates may have taken place to make them old at time of publication. As for OpenGL ES, I would say search Amazon and read reviews, but hopefully someone on here will be able to accommodate your request better than I have been able to.

 

OpenGL Superbible     http://www.amazon.com/OpenGL-SuperBible-Comprehensive-Tutorial-Reference-ebook/dp/B00E1GL1SO/ref=sr_1_1?ie=UTF8&qid=1389248392&sr=8-1&keywords=opengl+superbible

 

OpenGL Programming Guide   http://www.amazon.com/OpenGL-Programming-Guide-Official-Learning-ebook/dp/B00C2SBOJE/ref=sr_1_1?ie=UTF8&qid=1389248417&sr=8-1&keywords=opengl+programming+guide

Share this post


Link to post
Share on other sites
Sign in to follow this  

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

GameDev.net is your game development community. Create an account for your GameDev Portfolio and participate in the largest developer community in the games industry.

Sign me up!