Jump to content
  • Advertisement
Sign in to follow this  
monkey7461

Is SDL supported on consoles?

This topic is 2098 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

Advertisement

 

Is SDL supported on game consoles systems? If so, which ones? If not, why not?

 

 

No, as for why you would have to ask the SDL developers.

Share this post


Link to post
Share on other sites

I used to mess around with dreamcast and dreamcast had a sdl port I believe there was a playstation port as well. The main reason that comes to mind is consoles need development kits and try to stay proprietary things that are open to indie developers like xdk is its own framework and c# so it doesnt need sdl and would require a bit of work.

Wii also has a sdl port im sure theres more out there.

Edited by jeff8j

Share this post


Link to post
Share on other sites

 

Is SDL supported on game consoles systems? If so, which ones? If not, why not?

 

 

The official system libraries are not written around SDL. If you have access to a legitimately licensed devkit you will have far more powerful libraries available to you than SDL.

 

 

If you are doing homebrew development, yes, several systems have incomplete SDL ports, including the Wii, Dreamcast, and PX1.

 

X360 never saw much need for it because interested developers could use XNA, and most of the serious PS3 users who actually cared about homebrew development bought old, unpached machines with OtherOS and Linux on them or patched around it. Major homebrew game projects on PS3 after the OtherOS removal was mostly dead, and I doubt a full port exists for PS3 SDL.

Share this post


Link to post
Share on other sites

The upcoming SteamBox surely does and personally I wouldn't care about much else as for consoles... PS4 proably as well, as it's FreeBSD based, although

I don't know much about that. All major mobiles should do as well.

Share this post


Link to post
Share on other sites
Sign in to follow this  

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

GameDev.net is your game development community. Create an account for your GameDev Portfolio and participate in the largest developer community in the games industry.

Sign me up!