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      Download the Game Design and Indie Game Marketing Freebook   07/19/17

      GameDev.net and CRC Press have teamed up to bring a free ebook of content curated from top titles published by CRC Press. The freebook, Practices of Game Design & Indie Game Marketing, includes chapters from The Art of Game Design: A Book of Lenses, A Practical Guide to Indie Game Marketing, and An Architectural Approach to Level Design. The GameDev.net FreeBook is relevant to game designers, developers, and those interested in learning more about the challenges in game development. We know game development can be a tough discipline and business, so we picked several chapters from CRC Press titles that we thought would be of interest to you, the GameDev.net audience, in your journey to design, develop, and market your next game. The free ebook is available through CRC Press by clicking here. The Curated Books The Art of Game Design: A Book of Lenses, Second Edition, by Jesse Schell Presents 100+ sets of questions, or different lenses, for viewing a game’s design, encompassing diverse fields such as psychology, architecture, music, film, software engineering, theme park design, mathematics, anthropology, and more. Written by one of the world's top game designers, this book describes the deepest and most fundamental principles of game design, demonstrating how tactics used in board, card, and athletic games also work in video games. It provides practical instruction on creating world-class games that will be played again and again. View it here. A Practical Guide to Indie Game Marketing, by Joel Dreskin Marketing is an essential but too frequently overlooked or minimized component of the release plan for indie games. A Practical Guide to Indie Game Marketing provides you with the tools needed to build visibility and sell your indie games. With special focus on those developers with small budgets and limited staff and resources, this book is packed with tangible recommendations and techniques that you can put to use immediately. As a seasoned professional of the indie game arena, author Joel Dreskin gives you insight into practical, real-world experiences of marketing numerous successful games and also provides stories of the failures. View it here. An Architectural Approach to Level Design This is one of the first books to integrate architectural and spatial design theory with the field of level design. The book presents architectural techniques and theories for level designers to use in their own work. It connects architecture and level design in different ways that address the practical elements of how designers construct space and the experiential elements of how and why humans interact with this space. Throughout the text, readers learn skills for spatial layout, evoking emotion through gamespaces, and creating better levels through architectural theory. View it here. Learn more and download the ebook by clicking here. Did you know? GameDev.net and CRC Press also recently teamed up to bring GDNet+ Members up to a 20% discount on all CRC Press books. Learn more about this and other benefits here.
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Vortez

No crossbone status for me?

13 posts in this topic

So, it's been 2-3 days since i got over 1000 rep here on the forum and i noticed i still haven't been promoted to crossbone as it was advertised this summer, what's going on? Is that thing over? If so, i would be very sad since i really was looking foward for the promotion... :(

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I am trying to get 1000 rep to become a crossbone, but some time ago a saw a few "Prime-members" with over 1000 rep so I wondered if the policy has changed.

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I mean, it's not like I'm trying to be on the forum just to get this fancy crossbones title, but I've kinda been excited about it, though nothing really happened... wacko.png

 

If my memory still works, I remembered it to be around 1000+ rep points. So what are the rules on this? ( If it's still active )

 

-MIGI0027

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I mean, it's not like I'm trying to be on the forum just to get this fancy crossbones title, but I've kinda been excited about it, though nothing really happened... wacko.png

 

Same here. I've send a message to mike 2 days ago but he dosn't appear to have seen it yet.

Edited by Vortez
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Hmm? I thought crossbones was a symbol of seniority. Guess not. Oh well.

 

That could easily be the factor as well, though, it would be nice to get a clarification. happy.png

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same here, I mostly had figured it was related to having written articles or similar.

hadn't really thought of it much beyond this.

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same here, I mostly had figured it was related to having written articles or similar.

 

That's the green 'Contributor' banner in the upper-right corner of your posts, iirc.

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http://www.gamedev.net/sm/

 

You'll see some 3k+ members that didn't get a crossbones title...

 

I guess it was just a one-time thing and anyone who were lucky to be active by then and reached the 1k mark got it.

 

It probably isn't related to writing articles, since I have submitted one that has been peer-reviewed.

Edited by dejaime
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The little tool that was auto-promoting people was doing all sorts of crazy shit like moving moderators into Crossbones and ripping their elevated privs away and whatnot.   I'm going to write another way to do it that doesn't screw everybody up.

 

I think I have you guys hooked up at least now..

Edited by Michael Tanczos
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