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Exporting Multiple Animationsets from 3ds max 2013

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I am not sure this question fits in this group.

But I'll try.

I am just wondering while 3ds max, as far as I can see, is unable to

export multiple animationset all at once from the scene?

Blender does allow that.

Do I have install any 3rd party plugins in order to achieve that?

Any help is welcome.



Edited by lucky6969b

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At first blush, I actually meant I'd like to do that at the maxsdk api level, am I able to read multiple animation sets/tracks

fro max? say now my home-made exporter allows the user to enter the animation name called

"walk", now I want to make an animationset for "run". But this is what I used to do,

1) export the same file with different animations

2) combine them in mesh viewer,

but I am looking for a time saver, don't want to export anything many many times over.

as there are so many animations, I am looking for a way to export (run, walk, jump)

all in one file, or in one animation file in one click.

And I can see that 3ds max doesn't allow us to specify multiple animationsets.

Hope you understand what I mean



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