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Converting vertices to triangle strip topology

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Say I have vertex & index data in triangle list format,are there any libs to convert it to triangle strip?

 

Can it be done with assimp?

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There's a thread about this here, I dunno if that will help.

 

But as it mentions, indexed triangle lists are generally more efficient than triangle strips. What's the reason you want to do this?

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I guess it just feels a little weird to have both.Not to mention that I can't figure out if there's a way to find the topology time without the user explicitely telling you the type.

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