is an OpenGL SDK needed to produce OGL applications?

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5 comments, last by CHollman82 22 years, 5 months ago
If so, where can I find it? I just downloaded the 140mb DX8 SDK, I hope the openGL one isn''t as big
codeXtremeif(you->intelligence < radish->intelligence) you->STFU();
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You don''t need an OpenGL SDK to build OpenGL projects. Your compiler should ship with all the header files/libs needed.

Jason A.

---
I write code.
DelphiGL (http://delphigl.cfxweb.net)
---I write code.DelphiGL (http://delphigl.cfxweb.net)
You might want to download "glext.h" if you plan on using any extensions. The file can be found somewhere on www.sgi.com
although I can recommand you to use the OpenGL SDK (well it really isn''t a complete SDK)... just visit http://nehe.gamedev.net/ there are lots of good tuts for OpenGL there



ICQ: 130925152
Email: e.j.folkertsma@student.utwente.nl
ICQ: 130925152Email: e.j.folkertsma@student.utwente.nl
I have a cple of SDK''s. look on the resources on my web page

http://shortcut.to/zerosignull




~prevail by daring to fail~
Those are probably the NVidia OpenGL SDK''s, they aren''t official SDK''s (I''ve never downloaded them though, so I''m not sure what they have in them). But, like everyone has said, you don''t need an SDK to use OpenGL.

[Resist Windows XP''s Invasive Production Activation Technology!]
NO i have the originall SDK from SGI and the newer ones which include a new gl.h, veriosn 8 of glext.h and some more wgl functions and prototypes for opengl 1.3 functions....

Click to goto my page

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