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Having problems to transfer D3DXVECTOR3 data to meshContainer.MeshData.pMesh?

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I have a customized parser which parse a xml file into the application.

However, how can I load various D3DXVECTOR3's (include positions and normals) from the file


frame.TransformationMatrix = readMatrix(pt, "FrameName.relative");

BOOST_FOREACH(ptree::value_type& v,
            pt.get_child("FrameName.Mesh")) {

            D3DXVECTOR3 v3 = readVector3(pt, "FrameName.Mesh.Vertices");
            meshContainer.MeshData->pMesh = ???


Please lend me a hand. I need your help



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