Advertisement Jump to content
Sign in to follow this  
Henak

Requesting Constructive Criticism

This topic is 1764 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

I have been creating music for awhile now, using other video games (mostly rpgs) scenes, characters, towns, etc. as inspiration. I've gotten to the point to where the song are all finished for the most part, maybe some more mixing, and I am just curious as to how other people would like my work so here I am. Thanks in advance to anyone that gives feedback, and to anyone who takes the time to listen.

 

https://soundcloud.com/kaneh-2/sets/my-demo

Share this post


Link to post
Share on other sites
Advertisement

Hi,

 

Not a pro composer here but I am into sound design and I listenned.

 

First off I did not listen with a professionnal audio system so it might be a little bit off.

 

With my system (headphones) it felt like you definitly need a whole lot more mixing. Especially the drums. I think you need to EQ them a little bit too but maybe that's my headset so you should wait for another opinion.

For example in the second one you have the drum kick (or is it low tom?) which is very weak/lack a lot of "brillance" (for lack of a better word, I'm not english), while you have the HH which is very loud right in front of the face. I don't know if you choose to do it this way but it does seem weird to me.

 

Also and this one is personnal but I feel you really overdo the pan.

 

I won't comment on the quality of the music itself because I am not a composer but I liked some of it, my favorite being the third one, although I don't know if it's good for a demo reel because it's repetitive (not overall but each part). But I don't have composer demo reel experience.

 

Long story short I think you need to work on the drum mixing but wait for some other guy to confirm this or say I'm wrong.

Edited by Valoon

Share this post


Link to post
Share on other sites
Sign in to follow this  

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

GameDev.net is your game development community. Create an account for your GameDev Portfolio and participate in the largest developer community in the games industry.

Sign me up!