Jump to content
  • Advertisement
Sign in to follow this  
Aaron James Smith

new

This topic is 2065 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

Hello there,
I am completely new to game development, although I used to code with VB(I know that has nothing to do with game dev). Anyway, I am very keen on the idea of making a 2D isometric based city game for andriod. I have searched for other questions similar to mine but all the answers seem to be for those with basic coding exp and I pretty much have none with c++, JAVA or html 5. So could anyone give a quick, simple step by step on where to start i.e software, ideal coding language or even links to good but simple tuts. I know this will be a heafty project for someone with no experience within game dev but i have alot of free time on my hands here and very keen to dig in.

Thank you

Share this post


Link to post
Share on other sites
Advertisement

Hi 

 

I recommend not to use C++. you can try why the hell not.

I recommend to use C# or any high level programming language.

You can also use Game Engines like Unity3D to create a mobile game for Windows Phone/iOS/Android.

And you can create a game for Mobile and Web by using AS3 or Haxe only Haxe is more powerfull.

 

HyperV

Share this post


Link to post
Share on other sites

Html is the easiest language


wow i really deny that try and make a Valid HTML page :P
Html was the first language i learnt (under 3 weeks). I didn't go really deep but i can make a html page (with seo) :p .

Share this post


Link to post
Share on other sites

Thanks for all your replies everyone. Okie dokie, I think I'll give java a look and I downloaded Unity a couple of days ago and heck, I had no idea what to do with it...I'll defiantly give it a more in-depth look though. Whats really bugging my mind is how to actually create the 2.5D isometric map(like tiles or blocks). I have seen and read that adjusting the main camera in Unity to certain angles (30, 45 i think) gives the illusion, but when I attempted it somehow it wasn't same as guided. For some reason  I really want to get this off my chest before I dive into anything else really.

Share this post


Link to post
Share on other sites

Whats really bugging my mind is how to actually create the 2.5D isometric map(like tiles or blocks)

 

 

I've recently been playing around with isometric. I have been rendering the scenes in 2D, and using individual tiles, placing them correctly to give the illusion of 3D:

[attachment=20044:isoLandDemo.gif]

Share this post


Link to post
Share on other sites
Sign in to follow this  

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

GameDev.net is your game development community. Create an account for your GameDev Portfolio and participate in the largest developer community in the games industry.

Sign me up!