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PropertySystem Sync

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Hi all,

I have a property system, it's basically a list of property key/value.

The problem is sometime if you change a property you have to update one variable.

For example on an animated mesh, if you change the mesh, the animator needs to know to reset.

The best way is to have callback or listener to avoid the problem ?

Listener is a more modern way to handle that ?


Edited by Alundra

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