I know this gets posted here a ton, and I have been searching and reading a lot of the posts, but still have a lot of questions.
My wife and I are interested in game development. Both of us have been gamers since the mid 80s, starting off on Atari and up to the last gen of consoles (no PS4 yet), and have also been big PC gamers since the 386.
Her day to day is an artist/graphic designer with some experience in modeling and texturing and my day to day is a video/audio guy, so we figure we have a decent skillset to start.
We are interested in learning how to create our own games, primarily targeting the PC at first (since PC remains our most passionate platform in gaming). At some point, we may want to look at the mobile market and if by some chance we do become a success the console market, but for now, PC it is. We are not genre limited, so at some point we would like to explore all sorts of genres from 2D to 3D, action to RPG.
Which brings us back to the question. Where to start?
I have a lynda.com subscription I use for work, so I went through a course called Foundations of Programming. It was a very 101 style course, which used JavaScript to teach the basic principles, as JavaScript would be cross-platform and easy to see results by reloading the page. I also came across codecademy.com and am halfway through the JavaScript course there, using it to supplement and reinforce the concepts in the lynda.com course.
But the concern I have is that I may be going down the wrong path with JavaScript. All of the beginner level concepts seem very easy to grasp and the syntax seems very simple to me, but the lynda.com course stopped short of just a basic 5 minute explanation of object-oriented programming. I don't know how deep the codecademy.com course goes, so I can't comment there.
Should I continue on until having a deeper understanding of JavaScript, or should I switch to a compiled language like Python or C#?
What learning resources would be the best for our current position? What supplemental material should we be studying and reading outside of coding to assist with game design and playability?
Thanks for your help! Also if anyone needs a little help with graphic design or video/audio let me know!