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zene10

game coding theory ?

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zene10    102

hi there
what i want to do is make a game similar to the howler http://www.howler.com/ but i don't even know how to begin in my game i also want the player to progress using that sound thing so please give me some theories or if you actually know the method used that's even beter

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Norman Barrows    7179

seems to be a side scroller - upward thrust of the balloon seems to be controlled by volume of the sound coming in the mic.  They also seem to do some sort of very loud sound to drop bombs.

 

The basic idea is to get microphone input, and monitor the incoming volume level. this should be possible with a low level sound library that has record capabilities. just record to a small circular buffer in ram, and sample the volume as you go.

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