So its time for more realistic falling snow graphics in Caveman:
http://www.gamedev.net/blog/1730/entry-2258672-caveman-v30-general-desciption/
I'm shooting for a more photo-realistic effect, as opposed to an "impressionistic" effect (read: blurry / fuzzy) as seen in titles such as Skyrim. Don't get me wrong, Skyrim is beautiful, but it almost comes off looking like a painting in an art gallery! <g>
I'm thinking:
* particle system in a cube around the camera
* 3d billboard sprites
* alpha test or maybe alpha blend
Sound about right?
Any cool tricks i might throw in while i'm at it?