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Enumerating DirectX3D devices

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I would like to write a program that lists all DirectX3D applications running on a Windows System and displaying the resources they use. I know how to enumerate the adapters using the IDXGIFactory interface and the adapter outputs via the IDXGIAdapter interface. I also know how to find out the adapter used by an ID3D11Device using QueryInterface and GetParent. Though I need the reverse: an enumeration of ID3D11Device which operate on a given adapter. You need to specify an IDXGIAdapter creating an ID3D11Device via D3D11CreateDevice. So there must be a connection. Are there any ideas how to get such an enumeration?

Thanks a lot.

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