Jump to content
  • Advertisement

Archived

This topic is now archived and is closed to further replies.

rpxmaster

Layered fog in OpenGL?

This topic is 6048 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

Is there a way to get height fog to work in OpenGL? I''m looking for some sample code on this. Lesson 16 is all right, but I want the fog to get more dense the closer it gets to -Y, in addition to the fog demonstrated in that lesson.

Share this post


Link to post
Share on other sites
Advertisement

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

Participate in the game development conversation and more when you create an account on GameDev.net!

Sign me up!