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Chris Rabideau

Seeking U.S. parners / $15 million in new games

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Hello fellow game gurus!

     My name is Christopher Rabideau and I am a principal co-founder of Indie Link, Inc. with my two partners Soy Chu and Edward Chu.  We are all long-term veterans of the software industry and we formed Indie Link in order to develop and support online entertainment products and services including websites, online 2D and 3D games, and associated mobile applications.

 
     Our company is partnered with another company in Beijing, China - Eduwise LtD. - which is in possession of $15 million in new Triple A online 3D game product, in the form of one Massively Multiplayer Online Role-Playing Game (MMO), and One First Person Shooter Game (FPS).  Both games have been developed over the last three years and are now 90% complete (including localization).
 
     Eduwise is a moderately sized game development company with locations in Beijing and Tianjin, China, and employs more than 100 developers.  Marcie Wu is CEO of Eduwise and is leading the company into the U.S. and other markets around the world.  Indie Link possesses long-term expertise in the video game industry and endeavors to locate partners in the U.S. on Eduwise's behalf, and to function as the conduit between the U.S. and Chinese markets.
 
     We are seeking partner game companies in the U.S. for development, distribution and maintenance support of Eduwise's games in exchange for up to half of all royalties, as well as the opportunity to distribute U.S. games in China.  Please visit (snipped) for more information about the two games mentioned above beyond the following brief descriptions.  (Please note that we are in the process of creating a U.S. based website.)
 
     Our MMO title is tentatively named “Three Realms Online” (or “TRO”) and is a new, fantasy-based 3D game.  Its back-story intertwines elements of both the eastern and western cultures (of an extra-dimensional “Earth”) in order to appeal to the widest east / west audience.  TRO is free-to-play and is monetized by micro-transactions.  The cost of developing this game in China was $10 million.
 
     Our FPS title is tentatively named "Hurricane Action" (or “HA”) and is an online 3D military style game.  It is designed to compete with existing online FPS games like “Call of Duty” and the “Battlefield” series.  HA is also free-to-play and monetized by micro-transactions.  The cost of developing this game in China was $5 million.
 
     If this is an opportunity in which your company may be interested, and you share our passion for making great games, both games are available for your code-review and product evaluation upon NDA agreement.  Please feel free to contact me directly at (snipped) or by email at (snipped) if you would like to discuss this in more detail. 
 
Sincerely,
 
Christopher Rabideau
 
---
Principal, Indie Link
(snipped)
Edited by JTippetts
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