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if DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN is set, how to debug the app?

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DirectDraw: i could see the wait cursor only while trying to do so. Edited by - genjuro_lyb on November 1, 2001 3:52:17 AM

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You can also make a text file and dump all your debug data in it. That''s just basic I/O programming.

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Do you have 2 computers? you can hook up the remote debugging by Visual C++, see the MSDN for more details.

Hope this helps.

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buy a second video card and another monitor and go for some multimon

run your app on your AGP card and dump your output on the other monitor

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The easiest way is to either make an option for fullscreen mode, which requires a bit of code to make it compatible (there is a good tut on this in the articles section) or do it all with message boxes

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Windowed mode works, the problem is that sometimes you need to use fullscreen for whatever reason.
If you really need to use fullscreen, a solution is to simply output information to a text file.

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quote:
Original post by RelisH
Windowed mode works, the problem is that sometimes you need to use fullscreen for whatever reason.
If you really need to use fullscreen, a solution is to simply output information to a text file.


thank you all,

now i have solved it using simple MessageBox.

thank father mother and my friends.

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