• Announcements

    • khawk

      Download the Game Design and Indie Game Marketing Freebook   07/19/17

      GameDev.net and CRC Press have teamed up to bring a free ebook of content curated from top titles published by CRC Press. The freebook, Practices of Game Design & Indie Game Marketing, includes chapters from The Art of Game Design: A Book of Lenses, A Practical Guide to Indie Game Marketing, and An Architectural Approach to Level Design. The GameDev.net FreeBook is relevant to game designers, developers, and those interested in learning more about the challenges in game development. We know game development can be a tough discipline and business, so we picked several chapters from CRC Press titles that we thought would be of interest to you, the GameDev.net audience, in your journey to design, develop, and market your next game. The free ebook is available through CRC Press by clicking here. The Curated Books The Art of Game Design: A Book of Lenses, Second Edition, by Jesse Schell Presents 100+ sets of questions, or different lenses, for viewing a game’s design, encompassing diverse fields such as psychology, architecture, music, film, software engineering, theme park design, mathematics, anthropology, and more. Written by one of the world's top game designers, this book describes the deepest and most fundamental principles of game design, demonstrating how tactics used in board, card, and athletic games also work in video games. It provides practical instruction on creating world-class games that will be played again and again. View it here. A Practical Guide to Indie Game Marketing, by Joel Dreskin Marketing is an essential but too frequently overlooked or minimized component of the release plan for indie games. A Practical Guide to Indie Game Marketing provides you with the tools needed to build visibility and sell your indie games. With special focus on those developers with small budgets and limited staff and resources, this book is packed with tangible recommendations and techniques that you can put to use immediately. As a seasoned professional of the indie game arena, author Joel Dreskin gives you insight into practical, real-world experiences of marketing numerous successful games and also provides stories of the failures. View it here. An Architectural Approach to Level Design This is one of the first books to integrate architectural and spatial design theory with the field of level design. The book presents architectural techniques and theories for level designers to use in their own work. It connects architecture and level design in different ways that address the practical elements of how designers construct space and the experiential elements of how and why humans interact with this space. Throughout the text, readers learn skills for spatial layout, evoking emotion through gamespaces, and creating better levels through architectural theory. View it here. Learn more and download the ebook by clicking here. Did you know? GameDev.net and CRC Press also recently teamed up to bring GDNet+ Members up to a 20% discount on all CRC Press books. Learn more about this and other benefits here.
Sign in to follow this  
Followers 0
Fradno

No fees for becoming a PSN developer?

2 posts in this topic

I heard somebody say that it the licensing fee to develop for PS is pretty high, but I haven't found it anywhere, in fact, according to this, there are no set up fees? Anybody know what the cost of becoming a PSN developer is or is it really free? ESPECIALLY now that SCE just released it's dev kit for free.

 

PSN developers:

http://us.playstation.com/develop/

 

Sony releases open source dev kit for free to developers:

http://gamasutra.com/view/news/213409/Sony_releases_open_source_game_development_toolset.php

 

So am I reading this right?

0

Share this post


Link to post
Share on other sites

I heard somebody say that it the licensing fee to develop for PS is pretty high, but I haven't found it anywhere, in fact, according to this, there are no set up fees? Anybody know what the cost of becoming a PSN developer is or is it really free? ESPECIALLY now that SCE just released it's dev kit for free.

 

PSN developers:

http://us.playstation.com/develop/

 

Sony releases open source dev kit for free to developers:

http://gamasutra.com/view/news/213409/Sony_releases_open_source_game_development_toolset.php

 

So am I reading this right?

  It is free to develop for PSMobile.  Development for PSVita, PS3, or PS4 still requires a dev kit.  Sony has been giving away vita kits to developers that have shown promise.

Edited by moneal2001
0

Share this post


Link to post
Share on other sites

You need to read it more carefully.

 

Sony has released their tools framework. It is code to help make it easier to release tools. It is for people who say "I need a map editor written in C#".

 

These are not the development software required for PS4, PS3, or Vita. 

 

 

 

 

Sony, Microsoft, and Nintendo are willing to work with established companies with the ability to bring titles to market. They will not license dev kits and other equipment to individual developers.

 

To become authorized for any of their consoles you need to be an established business, you must have access to enough money or contracts to build the software, and you must have experienced developers with several years of professional experience.  If you are a startup studio with 5 employees and are working to land your first million-dollar contract porting a game, when you land the contract is when you can become authorized.

2

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!


Register a new account

Sign in

Already have an account? Sign in here.


Sign In Now
Sign in to follow this  
Followers 0