Did you check out Enigma engine? Pretty much GameMaker but free. Most GameMaker projects and tutorials will work with very minor adjustments. Projects get translated to C++ then compiled to binary for either Windows, Mac or Linux. Haven't had a chance to dive too deep with it other than to try my GameMaker projects in it, but seems promising.
Looking for a game engine that are for beginners and runs on macs.
@Vikato: If the GM4Mac doesn't work, I will try the Enigma. The only thing is that it does look exactly like GameMaker but it just feels a little bit different, but if I have to use it I will. Also would you know if the coding is in GML? I'm not really sure because I think on the website it said it is some hybrid of that and C++.
@Vikato: If the GM4Mac doesn't work, I will try the Enigma. The only thing is that it does look exactly like GameMaker but it just feels a little bit different, but if I have to use it I will. Also would you know if the coding is in GML? I'm not really sure because I think on the website it said it is some hybrid of that and C++.
The engima IDE works on Mac too for if you didn't see it. It looks indeed a lot like GameMaker and the functionality is very much the same. You may notice some rough edges here and there, at least when I tried it some time ago, but it worked.
GML will work in Enigma like it would inside GM for 99% of the cases. But you can also use some special types and/or other functionality from C++. For example, if you replace a normal variable from GameMaker with a C++-typed one, the performance may be literally hundred times better. But you don't have to use this functionality.