Monster MMORPG - Online RPG MMO Game Like Pokemon Gen 3 [Browser Based] [Indie] [F2P]

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21 comments, last by MonsterMMORPG 8 years, 9 months ago

* Hello everyone. Some specific information before I start. My name is Furkan Gözükara and I am a PhD candidate computer engineer. My linked in profile: http://www.linkedin.com/in/monstermmorpg

* I am developing this game alone with the contributions of volunteer artists, players and other people. However I am the only authorized person at the game and only coder.

* Using ASP.Net, C#, MSSQL to develop the game. Since it is browser based, JavaScript, HTML, CSS are other core parts. You don't need to download anything or not even any plugin including flash player to play this game.

* The game is completely playable however it is complete like 30% because of the many features planned are still missing and need to be done.

* I will post news at this thread so be sure to subscribe: D

* In this thread there will be fair introduction to the game Monster MMORPG.

---- Game url: www.monstermmorpg.com

* Monster MMORPG is a totally free to play, no download or plugin required, browser based MMO RPG game. The game is similar to Pokémon generation 3 games. The game requires registration in order to play.

---- Click here to Register Monster MMORPG , Register page screenshot

* Registration is fairly simple. You pick up a username, type your password, type your email address (we require verification), choose your over-world sprite image (your character image when you are walking on the map), and pick up your favorite starting monster. You can change your username 1 time for free from your control panel. Your email, password, over-world sprite and even your starting monster can be changed infinite times from your control panel for free. You can also setup your profile avatar from your control panel.

---- Click here to go your Control Panel (requires login) , Control panel page screenshot

* The game screen is complicated at the beginning. There is map screen which shows your hero sprite and other players’ sprite. If you are familiar with Pokémon games it will be really easy for you to solve out. You can move on the map with keep pressing w,a,s,d or arrow keys on keyboard. Or you can use arrows on the game screen (this has another feature multiple step for faster moving). Also hovering your mouse on other players’ sprites will bring you shortcuts to offer PvP, see their user profile etc.

---- Game main interface screenshot

* There are 3 types of enterable buildings in the game. First one is Monster Center (MC) which lets you to setup your monster team and heal your team. Once your all Monsters are fainted you will be teleported to last visited MC building gate. The second one is Monster Market (MM). MM lets you buy/sell items both at NPC and bazaar. Also you can buy/sell your monsters at the bazaar and trade your monsters with other players. There is no buy/sell monster feature at NPC. And the third one is Ancient Arenas. In Ancient Arenas you will fight with the strongest NPC of that particular zone to earn your badge. In order to enter these buildings you have to move forward to their gates.

---- Buildings screenshot , Manage monsters at your monster storage interface screenshot , A market page example buy monster from bazaar screenshot

* In order to catch wild monsters you have to move on the monster appearing areas. There are few different types of map surfaces that lets you battle with monsters. The most common one is grass areas. On grass surfaces you will encounter with wild monsters depending on that map appearing ratios. Once you encountered with a wild monster, you can either try to run away or battle. Running away depends on your team maximum speed monster and wild monster speed. If your team highest speed monster is slower than wild monster, you will be forced to battle. This rule doesn't apply rare class monsters in order to prevent macro usage. Also there is a rare chance you may enter battle even if you are faster once again in order to prevent cheating.

* The game has very detailed battle mechanics. There are numerous status effects such as burn, freeze, cripple and all works. A lot of item effects such as increasing critic hit rate, or causing burn with a chance. Also each captured monster is stored individually with total different 64 values such as its nature, abilities, private pet name given by the owner etc. These requires battle interface being complex too. But the game prints the every action in the battle interface so just being careful will let you to understand battle mechanics. You can catch only wild monsters. The NPCs monsters and other players’ monsters cannot be caught. In order to catch you need to decrease wild monster HPs to certain percentages. Battle screen will print all the info you need. Once you caught the wild monster it will be sent to your team if your team monster count is lesser than 6. Otherwise they will be sent to your storage and you need to go to the Monster Center building in order to get it into your team.

---- Battle interface screenshot

* There are 7 different classes of Monsters (Regular, Superior, Starter, Emissary, Zenith, Legendary and Ancient). The weakest one are regular and strongest ones are Ancient. All monsters are obtainable on the maps expect starter monsters. Wild monsters and NPC trainers monsters stats are boosted according to the monsters classes. This makes game more challenging and requires coming up with strategies. The classes of monsters determines the total stat range, the ability pools of monsters and the moves of monsters. The game has 207 different abilities, 148 different natures. All monsters gets random 3 ability upon entering battle wild monster battle from their predefined ability pool and 1 random nature from the all nature pool.

---- Click here to visit Abilities page , Click here to visit Natures page

* All monsters also have individual training points (TP) and unique values (UV). Wild monsters always come with 0 TP points and TP points are earned upon each successive battles. They have upper and total limits which effects the stats of Monsters. Also UV values are determined upon entering wild monster battles and they never change after like nature and abilities of that certain monster. You can see all details of a wild monster while in the wild monster battle.

---- An individual monster detailed page screenshot (same for both tamed and wild monsters)

* Game has a very detailed Dex page which shows entries of all monsters. It provides a lot of sorting, filtering and searching features that makes your job easier. You can sort monsters by their total stats or how many there are of them in the game etc. You can filter them by their types, by the moves they know, by their class name basically anything you may need. You can also quickly have a peek of them with scrolling down. MonsterDex will be great source of information for you to understand monsters.

---- Click here to visit MonsterDex page , MonsterDex screenshot

* Each monster has its own Dex entry page. These pages shows all the information about monsters such as their individual base HP, Attack, Defense etc. stats, their class, types, catch rate (this is about catching rates with monster boxes), level gain rate (about how many EXP required for each level), base reward EXP (about how many EXP you will get upon defeating them in battles), AVG level in game, how many in game, reward TP points (after defeating in battles), the concept and drawing artists, the moves they can learn (some moves can be purchased from market and can be thought) and they will learn (when level up), their ability pool and many more stuff. You can also see their transformation chain and their bigger artwork images.

---- Example monster page: Monster Vesuverex , Example monster page screenshot

* Each player profile pages are also visible to all members. Game provides a lot of different statistics about each member such as Monsters Total EXP, Monsters Total EXP Rank, Different Monsters Count, Different Monsters Count Rank, etc. You can also see their team monsters and the monsters they have in their storage.

---- Example profile page screenshot part 1 , Example profile page screenshot part 2

* Game also provides very detailed online players and search a player page with lots of filtering and sorting features.

---- Search a player page screenshot , Online players screenshot

* Game also provides a tool for you to calculate/play with monster builds. A unique stat calculator page. It is open to public and doesn't require login. You can load your individual monster as well.

---- Click here to use unique Stat Calculator tool of Monster MMORPG game

* The game is composed by 19 different zones and total 520 maps. Each of first 18 zones represents an elemental type in the game such as poison, grass, flying etc. and the final one is named as mixed. Each zone has 3 cities and one of them are categorized as major city. Major cities do have battle arenas where you can battle with zone leader to earn ancient badge. Since the game maps are huge there some features to make players job easier. First one is pre-calculated path finding AI. All maps are coded in the database as positions and with a specially developed AI software, all coordinates map routes are calculated. What does this provide? This provide instant calculation of shortest paths for players to move other maps. With hovering your mouse over to the tracks on the maps you can see where those paths leads. But this is of course not enough. There are 2 map interface pages which lets you to search and have information about maps. They are like MonsterDex.

---- Click here to visit Game Zones interface , Click here to visit Search Game Maps interface

---- Zones page screenshot , Search map page screenshot

* Each map also do have individual page which shows detail information about that map such as you can catch with monsters on which surface types or there are which NPC trainers gives which rewards etc. Checking out your current map details would help you greatly.

---- Individual map page example: Game Map Lily Pond , Individual map page screenshot part 1 , Individual map page screenshot part 2

* The game has got total 3,000 moves but there is no MoveDex yet. However you can see move details from every page that you will need move information. There are 2 mechanical moves that is working on the maps. First one is Fly. Fly move allows you to quickly navigate between your previously visited maps. Caves and Monster Arenas are not flyable. Also in order to move through Fly zone on the clouds you need to have a monster in your team that knows Fly AI move.

* The second one is Hyper Surf. Having a monster in your team that knows Hyper Surf move will allow you to move on water areas. With this move you can also catch the monsters that appears with surfing.

* There are also 3 net items that allows you to fishing at the edges of water areas. You can purchase all these moves and items from market. There also MT (Mythical Tablet) moves that is sold at the market and can be taught to the monsters. You can teach moves from your my item page.

---- Click here to go Using Items interface (requires login)

* There are over 1,000 NPC trainers on the maps and you can battle with them every 24 hours. Because of the massiveness of NPC trainers there is a special NPC history tracking page which shows you detailed information about NPCs and your battle history for that day.

---- Click here to go NPC Battles tracking interface (requires login) , NPC battle tracking page screenshot

* Monster MMORPG also has a fully working private messaging system that allow players to communicate in private. This system also integrated with market system so you can have information about your monsters on the market quickly. In addition to the PM system there is a chat panel that is integrated to the main game page. This chat panel supports 30+ different language channels. You have communication with other players publicly while playing the game. This increases the game social aspect. Chat screen also specially coded and supports top trainers raking system, players map location, and other stuff. You can block other players that you don't like at the chat.

---- PM system screenshot

* The top trainers ranking system also planned to provide most fair calculation for both new and older players. The rankings are refreshed each 24 hours since this process requires massive amount of database queries. Recalculation of all monster, battle stats etc.

---- Game also provides type chart table so you can see type effectiveness among monsters : click here to visit Types Chart table page

* Game also has another page that allows you to quickly navigate among monsters big thumbnails to find your favorite looking monsters. For example you like dog monsters and at this page you can quickly find the monsters that is a like dogs.

---- Click here to go Monster Thumbnails page , Screenshot of this page

* You can setup your own unique avatar or pick from game avatar gallery: click here to go Game Avatars gallery . There is also game banners page : Click here to go Game Banners gallery

* All game screenshots can be viewed from here: click here to go Gameplay Screenshots gallery

* The tutorial aspect of the game is far from being complete or perfect but there are 3 good sources. The quickest ones are quick how to tutorial page and extended game play tutorial video. Also there are dedicated game forums which you can check to see FAQ and other threads.

---- Click here to visit How To Play page

---- Extended gameplay tutorial video a bit outdated right now:

* The transformation of monsters in your team done manually. You need to go your team page and click transformation button. However some monsters are only transformed to other stage with usage of items. These transformations are done from items page.

---- Click here to go Manage Your Team interface (requires login) , Click here to go Using Items interface (requires login)

* The anti-cheating mechanisms of the game aims fair game play. To achieve cheating free gaming platform in such an easily cheatable genre (browser games) there are different precautions. The game mechanics requires very advanced software development for cheating. Secondly there is in game security image precaution which doesn't bother players but prevents bot users. Third there is monster buy/sell/trade public history page which identifies black market cheaters.

---- Click here to go Monster Buy/Trade/Sell history interface (requires login)

* Game also supports live PvP battles. You can offer a pvp battle to a player from player profile page, from chat screen quick link or from map screen hovering other player overworld image. Once you got PvP battle offer there will appear another badge on the game page screen that will notify you. PvP battles are also turn based and have auto refresh feature. There is also PvP battles leaderboard page

---- Click here to go PvP Leaderboard interface (requires login)

* MonsterMMORPG also has its own unique songs and a music player. This new cool feature is implemented recently. The songs are composed by our players voluntarily. Currently there are 25+ songs available to listen. However due to space limitation music player requires at least 1,280 pixel screen resolution. If your screen is smaller, you still can play the music with zoom out feature. In order to zoom out, keep pressing ctrl and use mouse wheel or keep pressing ctrl and hit "-" on the keyboard.

---- Click here to see Music Player and Songs screenshot

* Monster MMORPG also has approved Facebook application page. You can play MonsterMMORPG while staying in the Facebook. Facebook application is getting over 100,000 monthly visitors and doesn't require any permission from you.

---- Click here to visit Monster MMORPG Facebook application

* Game also has official Facebook page where you can follow the awesome giveaway events and news.

---- Click here to visit Official Facebook page of Monster MMORPG

* The game is mainly composed by volunteer contributors. There are over 60+ different artists who provided artworks to the game. Full credits list can be seen from credits page. There are total 1,801 different unique monsters at the moment. However currently no more new monsters are being added to the game but current monsters are being revamped or replaced with better quality artworks. There is almost an update each week that improves the game. All volunteered contributions are accepted by the game development.

---- Click here to go Monster MMORPG credits page

** Now I will write my humble Pros and Cons and my score for this game

Pros (+): Very advanced game mechanics, live PvP battles support, well planned top trainers ranking system, almost cheat free gaming experience, 1801 unique monsters, 520 unique maps, integrated chat system, PM system, market system, NPC system, badge system, huge content to discover and long term playing, no download not even flash player required to play, strong game servers, daily backups, good security, great potential for future

Cons (-): Very bad UI when compared to the game features, badly coded map movement system that feels lag there is lag, excessive amount of ads that bothers game playing, the game is far from being complete (like 15% complete right now), some of the monsters are very badly drawn, very complex interfaces and hard to understand at the beginning, lack of starting tutorials, lack of guild system, lack of game integrated PvP tournaments

* My final score is 6.8

* It has been already too long article but hopefully I was able to give some idea about the game. There are still a lot of things to discover and the rest is up to you. You can always contact me directly to ask questions. Either reply this thread or contact me via in game, email or Skype.

---- Game Developer Official Public Skype: MonsterMMORPG

---- Click here to Send PM to game admin CeFurkan (requires login)

---- Click here to go Monster MMORPG contact page where you can see contact email

* I will put some screenshots thumbnails now below for you to have quick idea and check.

---- Here few monsters

19-Korrodo.png 18-Vesuverex.png 21-Vydral.png446-Monsterror.png

---- Here few game maps

Starfall-Town.png Hive-Arena.png Tempest-Valley.png Satellite-Valley.png

---- Here few gameplay screenshots

Battle-Wild-Monster-MonsterMMORPG.png Monster-Details-Pokemon-Features-Monster Game-Page-MonsterMMORPG.png User-Profile-Team-MonsterMMORPG.png

Indie Game Developer

PhD Candidate Computer Engineer

Developing Monster MMORPG

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Free Online Indie Made MMO RPG Game Monster MMORPG V 2.3.6 Beta News

* 100% bonus event started for the weekend (extra Gold and EXP)

* A special ancient give away event goes on click here to see details (composing wallpapers for the game)

* A new page Wallpapers added to the game

RPG-MMO-Game-Monster-MMORPG-Wallpaper.pn

* A new special weekend event started. From now on i am planning to make 1 starter monster appear on maps during the weekend

---- This weekend Monster is #40 Pythamp

40-Pythamp.png

---- This starter is catchable on Rattlesnake Path

Rattlesnake-Path.png

* 1 Monster image updated (commissioned)

* 2 Monster images replaced with our existing monster images.

* 1 New volunteered artist that draws awesome

---- Monster Id 82 is now Vegaptor (commissioned monster), Monster Id 1613 is now Dinothorn (previously Monster Id 82), Monster Id 854 is now Gelidus (new volunteered artist), and Monster Id 1119 is now Proteaf (previously Monster Id 854)

* Commissioned monster

82-Vegaptor.png

* Images replaced monsters

854-Gelidus.png

1119-Proteaf.png 1613-Dinothorn.png

news source

Indie Game Developer

PhD Candidate Computer Engineer

Developing Monster MMORPG

Monster MMORPG V 2.3.7 Update 10 April 2014 - New monsters - New wallpapers - New event

* Developer announcement: The game admin Furkan Gözükara finally passed PhD (Computer Engineering) thesis proposal exam and planning to start working on V3 soon.
Before starting to work on V3 it is planned to improve map movement system to improve game quality.

* Free ancient giveaways continue on our Facebook page please follow us : https://www.facebook.com/MonsterMMORPG

* 150% bonus event started for the weekend (extra Gold and EXP)

* A special ancient give away event goes on click here to see details (composing wallpapers for the game)

* A new special weekend event started. From now on i am planning to make 1 starter monster appear on maps during the weekend

---- This weekend Monster is #742 Padark 742-Padark.png

---- This starter is catchable on Tesla Forest Tesla-Forest.png

* 45+ New game wallpapers added to the game click here to check them out and download them to use

* 3 Monster images updated (commissioned)

* 3 Monster images replaced with our existing monster images.

* 1 Monster image updated with a volunteered artist work

---- Monster Id 86 is now Mobus (commissioned monster)
---- Monster Id 85 is now Repyunidai (commissioned monster)
---- Monster Id 1793 is now Ordulong (commissioned monster)

---- Monster Id 1034 is now Mythulu (previously 86)
---- Monster Id 425 is now Trampolm (previously 1793)
---- Monster Id 1221 is now Skunkeon (previously 948)
---- Monster Id 948 is now Xenomonster (previously 85)

---- Monster Id 971 is now Eledrag (volunteered artist replacement)

* Commissioned monsters

85-Repyunidai.png 86-Mobus.png 1793-Ordulong.png

* Volunteered artist work

971-Eledrag.png

* Game wallpapers can be seen at here : http://www.monstermmorpg.com/Wallpapers (50+ so far)

---- 5 Example game wallpaper click to see full size

Great-Game-Browser-Based-MonsterMMORPG-W Freezing-Monster-Try-To-Catch-And-Battle Online-Monster-Battling-Game-MonsterMMOR MMO-RPG-Game-MonsterMMORPG-Wallpaper.png Browser-Based-Game-Monster-MMORPG-Wallpa

* The monsters that which images replaced with our existing monster images

425-Trampolm.png 948-Xenomonster.png 1034-Mythulu.png 1221-Skunkeon.png


News source

Indie Game Developer

PhD Candidate Computer Engineer

Developing Monster MMORPG

? Browser Based Online RPG Game Monster MMORPG V 2.3.8 Beta update change logs ?

? This is a pretty big update.

? Movement system is greatly improved. Now the map doesn't blink and movement is a lot smoother.

? Click F5 or refresh button to see updated images

? 4 New monsters added to the game.
? Total monster count is now 1,805

? 38 monsters images are updated.

? All monsters on the maps are re-assigned

? The monsters that can not be directly catched on the maps updated ? http://www.monstermmorpg.com/Not-Appear-On-Maps.txt

? All NPCs on the maps are re-assigned

? 150% EXP and Gold boost for the weekend starter

? 2 monsters images updated (commissioned):

83-Dragoshell.png 87-Mantisant.png

? 2 monster images are updated with our existing monster images

872-Shellion.png 1611-Mantyrant.png

? 4 new monsters added to the game by a new volunteered artist

1802-Insektrawl.png 1803-Floroth.png 1804-Aquoth.png 1805-Pyroth.png

? 29 monster images are updated with volunteered artist higher quality new images

324-Sinawak.png 325-Arnassin.png 477-Duoped.png 478-Triantor.png 602-Buzzee.png 603-Fuzzasp.png 604-Hornespa.png 633-Vipyre.png 634-Koblaze.png 645-Psypi.png 646-Psymed.png 647-Psyrune.png 654-Eelit.png 655-Eelektron.png 656-Eelekterod.png 693-Phantin.png 694-Ironight.png 862-Faeby.png 863-Dramage.png 864-Garnegon.png 884-Tuntammy.png 885-Petrifight.png 964-Psycicle.png 1118-Gattopugno.png 1216-Glimairy.png 1217-Glimess.png 1614-Aztone.png 1740-Vynazor.png 1741-Spinazor.png

? 5 monster images are revamped by the volunteered artist

981-Frozhock.png 982-Sparkuin.png 983-Frozalia.png 969-Cintus.png 970-Cindillo.png

? All changed monster list as links

? #83 Dragoshell ? #87 Mantisant ? #324 Sinawak ? #325 Arnassin ? #477 Duoped
? #478 Triantor ? #602 Buzzee ? #603 Fuzzasp ? #604 Hornespa ? #633 Vipyre
? #634 Koblaze ? #645 Psypi ? #646 Psymed ? #647 Psyrune ? #654 Eelit
? #655 Eelektron ? #656 Eelekterod ? #693 Phantin ? #694 Ironight
? #862 Faeby ? #863 Dramage ? #864 Garnegon ? #872 Shellion
? #884 Tuntammy ? #885 Petrifight ? #964 Psycicle ? #969 Cintus
? #970 Cindillo ? #981 Frozhock ? #982 Sparkuin ? #983 Frozalia
? #1118 Gattopugno ? #1216 Glimairy ? #1217 Glimess ? #1611 Mantyrant
? #1614 Aztone ? #1740 Vynazor ? #1741 Spinazor ? #1802 Insektrawl
? #1803 Floroth ? #1804 Aquoth ? #1805 Pyroth


? news source ?

Indie Game Developer

PhD Candidate Computer Engineer

Developing Monster MMORPG

? Monster MMORPG 27 April 2014 update change logs V2.3.9 Beta

? Monster MMORPG is a collaboratively developed indie online browser based MMO RPG game which you may find similar to Pokemon online games however certainly a lot different

? Click F5 or refresh button to see updated images

? 20 monsters images are updated.

? 200% EXP and Gold boost for the weekend started

? 3 Monsters images updated (commissioned please comment on those 3 to whether continue hiring that artist or not):

733-Bibit.png 734-Bighoss.png 735-Bislick.png

? 17 Monsters images are updated by volunteered artists awesome artworks
? We continue to improve our overall artwork quality

616-Stoison.png 617-Toxalis.png 618-Stonoxin.png 747-Vambat.png 748-Vamperior.png 762-Cogear.png 763-Gearaid.png 871-Dragomoss.png 1000-Volboa.png 1001-Anaconduk.png 1294-Gizmodo.png 1312-Hanaleaf.png 1533-Armadeon.png 1633-Evoleon.png 1718-Areneon.png 1743-Spanteon.png 1781-Ebeeon.png


? Here the links of all image updated monsters

? #616 Stoison ? #617 Toxalis ? #618 Stonoxin ? #733 Bibit ? #734 Bighoss ? #735 Bislick
? #747 Vambat ? #748 Vamperior ? #762 Cogear ? #763 Gearaid ? #871 Dragomoss
? #1000 Volboa ? #1001 Anaconduk ? #1294 Gizmodo ? #1312 Hanaleaf ? #1533 Armadeon
? #1633 Evoleon ? #1718 Areneon ? #1743 Spanteon ? #1781 Ebeeon

? Click here to go news source

Indie Game Developer

PhD Candidate Computer Engineer

Developing Monster MMORPG

? Monster MMORPG 3 May 2014 update change logs V2.4.0 Beta

? Monster MMORPG is an indie browser based game that requires nothing to be downloaded in order to play. Just register and start your journey through 520 game maps and 1805 unique monsters!

? Click F5 or refresh button to see updated images.

? 57 monsters images are updated.

? 150% EXP and Gold boost for the weekend started.

? Special starter monster catching weekend event started. At this event a starter monster appears as wild monster on a single map:

? This weekend Monster is: #54 Tiktik 54-Tiktik.png

? This starter is catchable on: Boron Town Boron-Town.png

? 1 Monster images updated (commissioned):

84-Chamelevolt.png

? 1 Monster images are updated by our existing monster images:

? 1703-Chromeleon : Previously ID: 84

1703-Chromeleon.png

? 55 Monster images are updated by volunteered artists artworks. They replaced previous monster images to improve overall art quality of our game:

269-Drawar.png 402-Startic.png 403-Mertage.png 490-Babaron.png 608-Mantal.png 609-Mimantis.png 610-Mantarch.png 827-Oblock.png 828-Trilith.png 829-Monolit.png 830-Ribbitar.png 831-Newtar.png 832-Amphitar.png 932-Incikhtes.png 956-Giliz.png 957-Aglite.png 962-Roboe.png 963-Fenhex.png 973-Speedon.png 974-Draccel.png 975-Acceleray.png 984-Creacrawl.png 985-Nigcrawl.png 1009-Aquanna.png 1010-Varanaqua.png 1011-Varanizar.png 1015-Chrysalice.png 1016-Friggle.png 1017-Arctimoth.png 1018-Shrapnuill.png 1019-Quillster.png 1022-Eekape.png 1023-Moldec.png 1024-Dehedra.png 1119-Derpy.png 1201-Wahors.png 1220-Octopod.png 1282-Lvna.png 1284-Minescyss.png 1291-Cicugon.png 1292-Toxigon.png 1293-Dracigorn.png 1298-Nephiler.png 1456-Tigaria.png 1489-Matara.png 1495-Frezard.png 1561-Flyfro.png 1602-Feelto.png 1603-Marveelo.png 1604-Drapatto.png 1638-Madol.png 1641-Fenreeze.png 1710-Squorch.png 1773-Elastrike.png 1799-Chujin.png

? Here the links of all image updated monsters:

? #84 Chamelevolt ? #269 Drawar ? #402 Startic ? #403 Mertage ? #490 Babaron ? #608 Mantal ? #609 Mimantis ? #610 Mantarch ? #827 Oblock ? #828 Trilith ? #829 Monolit ? #830 Ribbitar ? #831 Newtar ? #832 Amphitar ? #932 Incikhtes ? #956 Giliz ? #957 Aglite ? #962 Roboe ? #963 Fenhex ? #973 Speedon ? #974 Draccel ? #975 Acceleray ? #984 Creacrawl ? #985 Nigcrawl ? #1009 Aquanna ? #1010 Varanaqua ? #1011 Varanizar ? #1015 Chrysalice ? #1016 Friggle ? #1017 Arctimoth ? #1018 Shrapnuill ? #1019 Quillster ? #1022 Eekape ? #1023 Moldec ? #1024 Dehedra ? #1119 Derpy ? #1201 Wahors ? #1220 Octopod ? #1282 Lvna ? #1284 Minescyss ? #1291 Cicugon ? #1292 Toxigon ? #1293 Dracigorn ? #1298 Nephiler ? #1456 Tigaria ? #1489 Matara ? #1495 Frezard ? #1561 Flyfro ? #1602 Feelto ? #1603 Marveelo ? #1604 Drapatto ? #1638 Madol ? #1641 Fenreeze ? #1703 Chromeleon ? #1710 Squorch ? #1773 Elastrike ? #1799 Chujin


news source

Indie Game Developer

PhD Candidate Computer Engineer

Developing Monster MMORPG

? Monster MMORPG 10 May 2014 update change logs V2.4.1 Beta

? Pokemon MMORPG games may get shut down by Nintendo any time. Such very recently happened to popular game PokemonOmega. However Monster MMORPG provides you experience and fun of Pokemon Online RPG games with 100% legal safety.

? Click F5 or refresh button to see updated images.

? 5 monsters images are updated.

? 150% EXP and Gold boost for the weekend started.

? Special starter monster catching weekend event started. At this event a starter monster appears as wild monster on a single map:

? This weekend Monster is: #39 Hissoil 39-Hissoil.png

? This starter is catchable on: Overheated Desert Overheated-Desert.png

? 4 Monster images updated (commissioned):

859-Kommo.png 860-Gammaro.png 861-Martigor.png 1515-Vulragon.png

? 1 Monster images are updated by our existing monster images:

? 1728-Chimeros : Previously ID: 1515

? Here the links of all image updated monsters:

? #859 Kommo
? #860 Gammaro
? #861 Martigor
? #1515 Vulragon
? #1728 Chimeros

news source

Indie Game Developer

PhD Candidate Computer Engineer

Developing Monster MMORPG

? Monster MMORPG 18 May 2014 update change logs V2.4.2 Beta

? Free indie game Monster MMORPG is looking for volunteered artists that who wants to improve their art quality, have exposure and great credit for future job opportunities. Also you can have a great place in the community of Monster MMORPG as an artist and authority staff.

? Click F5 or refresh button to see updated images.

? 17 monsters images are updated.

? 100% EXP and Gold boost for the weekend started.

? Special starter monster catching weekend event started. At this event a starter monster appears as wild monster on a single map:

? This weekend Monster is: #45 Dracby 45-Dracby.png

? This starter is catchable on: Draconic Ruins Draconic-Ruins.png

? 1 Monster images updated (commissioned):

88-Shockder.png

? 1 Monster images are updated by our existing monster images:

? 1218-Spidermon : Previously ID: 88

1218-Spidermon.png

? 3 Monster images are revamped by volunteered artist

759-Chicurl.png 760-Robial.png 761-Feathawk.png

? 12 Monster images are replaced by volunteered artists existing artworks to improve overall artwork quality of the game


535-Basiloch.png 536-Abysstol.png 537-Hydrannon.png 605-Winstar.png 606-Helmour.png 607-Arcelot.png 642-Lilynx.png 643-Cattaleo.png 644-Encyclion.png 708-Dohzi.png 709-Douhoov.png 710-Dourin.png


? Here the links of all image updated monsters:

? #88 Shockder ? #535 Basiloch ? #536 Abysstol ? #537 Hydrannon
? #605 Winstar ? #606 Helmour ? #607 Arcelot ? #642 Lilynx
?#643 Cattaleo ? #644 Encyclion? #708 Dohzi ? #709 Douhoov ? #710 Dourin
? #759 Chicurl ? #760 Robial ? #761 Feathawk ? #1218 Spidermon


news source

Indie Game Developer

PhD Candidate Computer Engineer

Developing Monster MMORPG

? Monster MMORPG 30 May 2014 update change logs V2.4.3 Beta

? Click F5 or refresh button to see updated images.

? 1 monsters images are updated.

? Attractive player and horrifying player items shortcuts added to the main game screen shortcuts.

? The movement animation on the maps updated. Now it has a more fluent and logical movement animation.

? Now when battling, the fainted monster won't have attack animation and it will have red screen that indicates fainted.

? A lot of language improvements are done. Item descriptions are updated. Moves descriptions are updated.

? Survival armor item is changed. Its cost is increased to 250.000 Gold at the market. Also user Survival Armor items are deleted and their money refunded. Item ID is 60

??? New description and how it works of Survival Item: "A full HP holder will survive with 1 HP from an attack that would otherwise faint it. The holder using a 100% recoil attack will survive with 1 HP regardless of its current HP. This item will only activate once per battle."

? 200% EXP and Gold boost for the weekend started.

? Special starter monster catching weekend event started. At this event a starter monster appears as wild monster on a single map:

? This weekend Monster is: ? #44 Reagle 44-Reagle.png

? This starter is catchable on: ? Tempest Valley Tempest-Valley.png

? 1 Monster images updated (commissioned):

1069-Scorspion.png


V 2.4.3 news source


? Monster MMORPG 6 June 2014 update change logs V2.4.4 Beta

? Click F5 or refresh button to see updated images.

? 3 monsters images are updated.

? 100% EXP and Gold boost for the weekend started.

? Special starter monster catching weekend event started. At this event a starter monster appears as wild monster on a single map:

? This weekend Monster is: ? #47 Bermudrac 47-Bermudrac.png

? This starter is catchable on: ? Water Walkway Water-Walkway.png

? 3 Monster images updated (volunteered):

384-Skullby.png 385-Armorcoon.png 386-Deathmoth.png

V 2.4.4 news source

Indie Game Developer

PhD Candidate Computer Engineer

Developing Monster MMORPG

? Monster MMORPG 15 June 2014 update change logs V2.4.5 Beta

? Monster MMORPG is an online RPG game that Pokemon players are mostly liking and having easy time to solve the game. It is free to play

? Click F5 or refresh button to see updated images

? 15 monsters images are updated

? 1 New monster added to the game

? 150% EXP and Gold boost for the weekend started.

? All monsters on the maps re-assigned (this means some of the previously not catchable monsters are now catchable and some may not be catchable anymore)

? All NPCs and their monsters on maps re-assigned

? All Monsters default abilities re-assigned (default abilities come with rewards such as donation rewards)

? The latest catchable monsters on maps list can be seen here: ? http://www.monstermmorpg.com/Not-Appear-On-Maps.txt

? Special starter monster catching weekend event started. At this event a starter monster appears as wild monster on a single map:

? This weekend Monster is: ? #49 Wallacuff 49-Wallacuff.png

? This starter is catchable on: ? Training Cave F2 Training-Cave-F2.png

? 1 New monster added to the game as zenith (volunteered):

1806-Falcjin.png

? 3 Monster images updated (commissioned low budget):

1251-Lavabug.png 1252-Volcabug.png 1253-Volcamount.png

? 9 Monster images updated (volunteered):

436-Niesky.png 437-Nielaika.png 657-Pugel.png 658-Pudeuer.png 882-FlamePup.png 883-InfernoHound.png 1725-Cuckat.png 1726-Cuckoot.png 1727-Cuckrazy.png 705-Wookey.png 706-Fertamam.png 707-Tikdra.png

? Here the links of all image updated monsters:

? #436 Niesky ? #437 Nielaika ? #657 Pugel ? #658 Pudeuer
? #882 FlamePup ? #883 InfernoHound ? #1251 Lavabug
? #1252 Volcabug ? #1253 Volcamount ? #1725 Cuckat? #1726 Cuckoot
? #1727 Cuckrazy? #1806 Falcjin
? #705 Wookey ? #706 Fertamam ? #707 Tikdra

news source

Indie Game Developer

PhD Candidate Computer Engineer

Developing Monster MMORPG

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