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soloman

Recomend some open source games archieved with directx11

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Hi,everyone.

I just start to learn directx11 and i need some useful code to understand how a game is totally being bulid.Can anybody give me some open source game's code.By the way,is there any books taking about how to finish a true game>? 

thinks for any help.biggrin.png

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oops,whether or not i post this topic on a wrong place i just want to know that is there any open source game build with dx 11/.unsure.png

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Thanks for your time ,i think i know the reason why nobody answer this topic.Again ,thanks for your great answer.tongue.png

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I'm learning DX11 also, but I already have experience with DX9. If you are a new DX programmer, then you should start with simple DX9 games and when you have a handle on how to make a game, then go to DX11. I'm finding out that there are A LOT of differences between 9&11 so don't spend too much time in DX9 if you really want to do DX11 games-- just get the basics. As for me, the way I see it, by the time my DX11 game is ready for consumption, noone will have cards that aren't DX11 compatable.
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I'm learning DX11 also, but I already have experience with DX9. If you are a new DX programmer, then you should start with simple DX9 games and when you have a handle on how to make a game, then go to DX11. I'm finding out that there are A LOT of differences between 9&11 so don't spend too much time in DX9 if you really want to do DX11 games-- just get the basics. As for me, the way I see it, by the time my DX11 game is ready for consumption, noone will have cards that aren't DX11 compatable.

I totally agree with you,but i think dx11 is suited my thinking mode better than dx9cool.png(kinda powerful) .And i just can't believe there still have person using the graphic card that not support dx11(in china ,college students always have the newest notebooks to play pc-game) .

/*By the way, you said you have finished your dx11 based game?ohmy.png */

Edited by soloman
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DirectX11 (or any other graphics API for that matter) is just another part of the game and the only relevant parts you will find is the graphics part (most of it anyway). It's a bit like getting an entire apple just so you can see the seeds, while you can just get the seeds. :)

 

You are likely to learn more by following a DirectX 11 tutorial (plenty of them around) to grasp the idea of how it works. Once you know that, you could check out existing games (with perhaps other APIs) like jbadams suggested and visualize how it would work with DirectX11.

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