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Need suggestions on where and how to get started with building a game engine.

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So guys, I am a second year computer science undergrad student and I am quite interested in building a game engine. The question is how and from where do I get started ? I would also like to add that I am taking a classes in computer graphics programming and at present I am dealing with 2D/3D graphics programming in C/C++. Can you guys suggest ways to get started ?

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As of a week ago or so, Epic is offering a full source code license for Unreal Engine 4 for $19.

 

You can join, download all the code, and cancel so you don't pay month to month (Something Epic even suggests somewhere).

 

Unreal is built using C++,and has been in development for over a decade by some of the best in the biz, so should be an example dripping with awesomesauce for you to read through.  Yes, I said read through - you want to learn to be a writer? read a lot of books; you want to learn to be an artist? visit a lot of museums; You want to learn to write good code? ...

 

That will give you great examples of both the 'big picture' theory of how a game engine is built and all the moving parts, and also the details of any specific sections you want to dive down and really dig into.

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