WPF and maps

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0 comments, last by ferrous 10 years ago
Don't know if this the right forum but here goes. I'm planning a setting building program/game where you can either draw out a map and add zones like towns and forests, or scan a hand drawn map and define the different zones. For now, the main purpose will be information storage (like town info and maps, forest encounter tables and general info). I picture it almost like a DM's setting assistant.

However, I've done little to no graphics programming, so I'm unsure how to proceed. Do I use tiles? I don't even know. In the future, I'd like to be able to add animation to my natural features ( like trees blowing in the wind). I operate mostly I WPF. Any advice on where to begin?
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You might want to look into something like this, I believe it's written with WPF:

http://kynosarges.org/Hexkit.html

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