Level Editor Programming
hi all
can anyone help me with programming of a level editor like worldcraft?
i don´t know how to create the 2D/3D viewports
can anyone tell me how to create these windows? maybe little source code(use Borland C++ Builder 5.0 or visual c++ 5.0)
big thx for help
--=[[TheMatrixXXX]]=--
Yes, do you know Q3Radiant??? The Quake III LevelEd?
Visit http://www.qeradiant.com/ and download the full source-
code for VC++ 6.0 :S
Have fun David
Visit http://www.qeradiant.com/ and download the full source-
code for VC++ 6.0 :S
Have fun David
hi david
thx for your tip but that´s a very complex program i hope i can understand that
thx
--=[[TheMatrixXXX]]=--
thx for your tip but that´s a very complex program i hope i can understand that
thx
--=[[TheMatrixXXX]]=--
does anyone know a simplier editor ?
i just need a basic viewport with a grid and maybe the OnMouseDown event
thx
--=[[TheMatrixXXX]]=--
i just need a basic viewport with a grid and maybe the OnMouseDown event
thx
--=[[TheMatrixXXX]]=--
Here''s a link to an article on GameDev covering the creation of 3D Tools with MFC (e.g. a level editor). It is very simple and should give you a good starting point:
Creating 3D Tools with MFC
baumep
Creating 3D Tools with MFC
baumep
thx for the link
but is there an article like this but WITHOUT the MFC ?
i´m too stupid for the M$ MFC shit sorry but i think i´m not th only one who have problems with it
the best would be an example about creating 3d tools with the borland c++ builder because i think its much more comfortable than visual c++
thx
--=[[TheMatrixXXX]]=--
but is there an article like this but WITHOUT the MFC ?
i´m too stupid for the M$ MFC shit sorry but i think i´m not th only one who have problems with it
the best would be an example about creating 3d tools with the borland c++ builder because i think its much more comfortable than visual c++
thx
--=[[TheMatrixXXX]]=--
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