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Need help finding an open source game with GLSL 330 or newer

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For research purposes, I need an open-source game (or engine) which uses GLSL version 330 or newer. I would be very grateful if someone could point me in the right direction. The project is even more suitable if it uses GLSL directly without any abstraction layers.

 

It doesn't need to be a specific genre - but it would be nice if it feature possible up-close animation - like most FPSes do and other kinds of movement. It also needs to run on Linux.

 

Thanks in advance for your help.

 

Edit: even a demo scene will work great for these purposes.

Edited by TZer0

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That looks good, but probably not quite what TZero wants, because it's unlikely to support GLSL 330 if it's targeting OpenGL ES 2.0.

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That looks good, but probably not quite what TZero wants, because it's unlikely to support GLSL 330 if it's targeting OpenGL ES 2.0.

It seems that you may be right. There's some weird things going on in the shaders in that project.

 

Does anyone else have any suggestions?

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